Ticket to Ride (2004)
Temps de jeu: 60
Age min.: 8
Joueurs: 2 - 5
Editeur: Rebel Sp. z o.o., Boardgame Space, Lautapelit.fi, Korea Boardgames, Galápagos Jogos, Hobby World, Hobby Japan, Siam Board Games, Edge Entertainment, Swan Panasia Co., Ltd., Enigma (Bergsala Enigma), ADC Blackfire Entertainment, Nordic Games GmbH, Happy Baobab, Bandai, Giochi Uniti, Days of Wonder, Kaissa Chess & Games
Concepteurs: Alan R. Moon
Artistes: Cyrille Daujean, Julien Delval
Mécaniques: End Game Bonuses, Hand Management, Push Your Luck, Network and Route Building, Contracts, Connections, Set Collection, Open Drafting
Age min.: 8
Joueurs: 2 - 5
Editeur: Rebel Sp. z o.o., Boardgame Space, Lautapelit.fi, Korea Boardgames, Galápagos Jogos, Hobby World, Hobby Japan, Siam Board Games, Edge Entertainment, Swan Panasia Co., Ltd., Enigma (Bergsala Enigma), ADC Blackfire Entertainment, Nordic Games GmbH, Happy Baobab, Bandai, Giochi Uniti, Days of Wonder, Kaissa Chess & Games
Concepteurs: Alan R. Moon
Artistes: Cyrille Daujean, Julien Delval
Mécaniques: End Game Bonuses, Hand Management, Push Your Luck, Network and Route Building, Contracts, Connections, Set Collection, Open Drafting
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With elegantly simple gameplay, Ticket to Ride can be learned in under 15 minutes. Players collect cards of various types of train cars they then use to claim railway routes in North America. The longer the routes, the more points they earn. Additional points come to those who fulfill Destination Tickets – goal cards that connect distant cities; and to the player who builds the longest continuous route.
"The rules are simple enough to write on a train ticket – each turn you either draw more cards, claim a route, or get additional Destination Tickets," says Ticket to Ride author, Alan R. Moon. "The tension comes from being forced to balance greed – adding more cards to your hand, and fear – losing a critical route to a competitor."
Ticket to Ride continues in the tradition of Days of Wonder's big format board games featuring high-quality illustrations and components including: an oversize board map of North America, 225 custom-molded train cars, 144 illustrated cards, and wooden scoring markers.
Since its introduction and numerous subsequent awards, Ticket to Ride has become the BoardGameGeek epitome of a "gateway game" -- simple enough to be taught in a few minutes, and with enough action and tension to keep new players involved and in the game for the duration.
Part of the Ticket to Ride series.
"The rules are simple enough to write on a train ticket – each turn you either draw more cards, claim a route, or get additional Destination Tickets," says Ticket to Ride author, Alan R. Moon. "The tension comes from being forced to balance greed – adding more cards to your hand, and fear – losing a critical route to a competitor."
Ticket to Ride continues in the tradition of Days of Wonder's big format board games featuring high-quality illustrations and components including: an oversize board map of North America, 225 custom-molded train cars, 144 illustrated cards, and wooden scoring markers.
Since its introduction and numerous subsequent awards, Ticket to Ride has become the BoardGameGeek epitome of a "gateway game" -- simple enough to be taught in a few minutes, and with enough action and tension to keep new players involved and in the game for the duration.
Part of the Ticket to Ride series.
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Le jeu a également été publié sous ces noms:
Menolippu ,
Jízdenky, prosím! ,
Wsiąść do Pociągu ,
Ticket to Ride سكة سفر ,
チケット・トゥ・ライド・アメリカ ,
티켓 투 라이드 ,
¡Aventureros al Tren! ,
Τρενάκια ,
铁路环游 ,
鐵道任務 ,
Ticket to Ride ,
Les Aventuriers du Rail ,
เกมต่อรถไฟ ,
乗車券 ,
Zug um Zug
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ag.gameitem.lastUpdated: 2025-04-28 21:29:04.39