Ticket to Ride (2004)
Tiempo de Juego: 60
Edad Mínima: 8
Jugadores: 2 - 5
Editor: Enigma (Bergsala Enigma), Swan Panasia Co., Ltd., Nordic Games GmbH, Hobby Japan, Lautapelit.fi, Giochi Uniti, Galápagos Jogos, Days of Wonder, Hobby World, Edge Entertainment, Kaissa Chess & Games, Siam Board Games, ADC Blackfire Entertainment, Rebel Sp. z o.o., Boardgame Space, Bandai, Korea Boardgames, Happy Baobab
Diseñadores: Alan R. Moon
Artistas: Julien Delval, Cyrille Daujean
Mecánicas: Set Collection, Hand Management, Network and Route Building, Open Drafting, Connections, End Game Bonuses, Push Your Luck, Contracts
Edad Mínima: 8
Jugadores: 2 - 5
Editor: Enigma (Bergsala Enigma), Swan Panasia Co., Ltd., Nordic Games GmbH, Hobby Japan, Lautapelit.fi, Giochi Uniti, Galápagos Jogos, Days of Wonder, Hobby World, Edge Entertainment, Kaissa Chess & Games, Siam Board Games, ADC Blackfire Entertainment, Rebel Sp. z o.o., Boardgame Space, Bandai, Korea Boardgames, Happy Baobab
Diseñadores: Alan R. Moon
Artistas: Julien Delval, Cyrille Daujean
Mecánicas: Set Collection, Hand Management, Network and Route Building, Open Drafting, Connections, End Game Bonuses, Push Your Luck, Contracts
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With elegantly simple gameplay, Ticket to Ride can be learned in under 15 minutes. Players collect cards of various types of train cars they then use to claim railway routes in North America. The longer the routes, the more points they earn. Additional points come to those who fulfill Destination Tickets – goal cards that connect distant cities; and to the player who builds the longest continuous route.
"The rules are simple enough to write on a train ticket – each turn you either draw more cards, claim a route, or get additional Destination Tickets," says Ticket to Ride author, Alan R. Moon. "The tension comes from being forced to balance greed – adding more cards to your hand, and fear – losing a critical route to a competitor."
Ticket to Ride continues in the tradition of Days of Wonder's big format board games featuring high-quality illustrations and components including: an oversize board map of North America, 225 custom-molded train cars, 144 illustrated cards, and wooden scoring markers.
Since its introduction and numerous subsequent awards, Ticket to Ride has become the BoardGameGeek epitome of a "gateway game" -- simple enough to be taught in a few minutes, and with enough action and tension to keep new players involved and in the game for the duration.
Part of the Ticket to Ride series.
"The rules are simple enough to write on a train ticket – each turn you either draw more cards, claim a route, or get additional Destination Tickets," says Ticket to Ride author, Alan R. Moon. "The tension comes from being forced to balance greed – adding more cards to your hand, and fear – losing a critical route to a competitor."
Ticket to Ride continues in the tradition of Days of Wonder's big format board games featuring high-quality illustrations and components including: an oversize board map of North America, 225 custom-molded train cars, 144 illustrated cards, and wooden scoring markers.
Since its introduction and numerous subsequent awards, Ticket to Ride has become the BoardGameGeek epitome of a "gateway game" -- simple enough to be taught in a few minutes, and with enough action and tension to keep new players involved and in the game for the duration.
Part of the Ticket to Ride series.
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El juego también se publicó con estos nombres:
เกมต่อรถไฟ ,
チケット・トゥ・ライド・アメリカ ,
铁路环游 ,
Zug um Zug ,
Τρενάκια ,
¡Aventureros al Tren! ,
乗車券 ,
Menolippu ,
Jízdenky, prosím! ,
Wsiąść do Pociągu ,
Ticket to Ride سكة سفر ,
鐵道任務 ,
Ticket to Ride ,
티켓 투 라이드 ,
Les Aventuriers du Rail
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ag.gameitem.lastUpdated: 2025-04-28 21:29:04.39