Ticket to Ride (2004)
Playtime: 60
Min. Age: 8
Players: 2 - 5
Publisher: Hobby Japan, Galápagos Jogos, Happy Baobab, Days of Wonder, Kaissa Chess & Games, Swan Panasia Co., Ltd., ADC Blackfire Entertainment, Giochi Uniti, Hobby World, Nordic Games GmbH, Boardgame Space, Edge Entertainment, Siam Board Games, Enigma (Bergsala Enigma), Lautapelit.fi, Rebel Sp. z o.o., Bandai, Korea Boardgames
Designers: Alan R. Moon
Artists: Julien Delval, Cyrille Daujean
Mechanics: End Game Bonuses, Network and Route Building, Hand Management, Connections, Set Collection, Open Drafting, Contracts, Push Your Luck
Min. Age: 8
Players: 2 - 5
Publisher: Hobby Japan, Galápagos Jogos, Happy Baobab, Days of Wonder, Kaissa Chess & Games, Swan Panasia Co., Ltd., ADC Blackfire Entertainment, Giochi Uniti, Hobby World, Nordic Games GmbH, Boardgame Space, Edge Entertainment, Siam Board Games, Enigma (Bergsala Enigma), Lautapelit.fi, Rebel Sp. z o.o., Bandai, Korea Boardgames
Designers: Alan R. Moon
Artists: Julien Delval, Cyrille Daujean
Mechanics: End Game Bonuses, Network and Route Building, Hand Management, Connections, Set Collection, Open Drafting, Contracts, Push Your Luck
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With elegantly simple gameplay, Ticket to Ride can be learned in under 15 minutes. Players collect cards of various types of train cars they then use to claim railway routes in North America. The longer the routes, the more points they earn. Additional points come to those who fulfill Destination Tickets – goal cards that connect distant cities; and to the player who builds the longest continuous route.
"The rules are simple enough to write on a train ticket – each turn you either draw more cards, claim a route, or get additional Destination Tickets," says Ticket to Ride author, Alan R. Moon. "The tension comes from being forced to balance greed – adding more cards to your hand, and fear – losing a critical route to a competitor."
Ticket to Ride continues in the tradition of Days of Wonder's big format board games featuring high-quality illustrations and components including: an oversize board map of North America, 225 custom-molded train cars, 144 illustrated cards, and wooden scoring markers.
Since its introduction and numerous subsequent awards, Ticket to Ride has become the BoardGameGeek epitome of a "gateway game" -- simple enough to be taught in a few minutes, and with enough action and tension to keep new players involved and in the game for the duration.
Part of the Ticket to Ride series.
"The rules are simple enough to write on a train ticket – each turn you either draw more cards, claim a route, or get additional Destination Tickets," says Ticket to Ride author, Alan R. Moon. "The tension comes from being forced to balance greed – adding more cards to your hand, and fear – losing a critical route to a competitor."
Ticket to Ride continues in the tradition of Days of Wonder's big format board games featuring high-quality illustrations and components including: an oversize board map of North America, 225 custom-molded train cars, 144 illustrated cards, and wooden scoring markers.
Since its introduction and numerous subsequent awards, Ticket to Ride has become the BoardGameGeek epitome of a "gateway game" -- simple enough to be taught in a few minutes, and with enough action and tension to keep new players involved and in the game for the duration.
Part of the Ticket to Ride series.
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The game was also published under these names:
チケット・トゥ・ライド・アメリカ ,
Menolippu ,
Τρενάκια ,
铁路环游 ,
乗車券 ,
鐵道任務 ,
티켓 투 라이드 ,
Ticket to Ride سكة سفر ,
เกมต่อรถไฟ ,
¡Aventureros al Tren! ,
Ticket to Ride ,
Jízdenky, prosím! ,
Les Aventuriers du Rail ,
Wsiąść do Pociągu ,
Zug um Zug
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ag.gameitem.lastUpdated: 2025-04-28 21:29:04.39