Imperium: Empires in Conflict – Worlds in the Balance (1977)
Tempo de Jogo: 300
Idade Mín.: 12
Jogadores: 2
Editora: Imperium Jogos, Conflict Games, Kokusai-Tsushin Co., Ltd. (国際通信社), War Drum Games, Game Designers' Workshop (GDW Games), Fanpro, Stratelibri, Hobby Japan, Äventyrsspel, Fantasy Productions, Inc.
Designers: Frank Chadwick, John Harshman, Marc W. Miller
Artistas: Alan M. Clark, Naoyuki Kato, Stephen Fabian, Radley Masinelli
Mecânicas: Events, Variable Player Powers, Ratio / Combat Results Table, Scenario / Mission / Campaign Game, Point to Point Movement, Grid Movement, Hexagon Grid, Simulation, Variable Set-up, Dice Rolling
Idade Mín.: 12
Jogadores: 2
Editora: Imperium Jogos, Conflict Games, Kokusai-Tsushin Co., Ltd. (国際通信社), War Drum Games, Game Designers' Workshop (GDW Games), Fanpro, Stratelibri, Hobby Japan, Äventyrsspel, Fantasy Productions, Inc.
Designers: Frank Chadwick, John Harshman, Marc W. Miller
Artistas: Alan M. Clark, Naoyuki Kato, Stephen Fabian, Radley Masinelli
Mecânicas: Events, Variable Player Powers, Ratio / Combat Results Table, Scenario / Mission / Campaign Game, Point to Point Movement, Grid Movement, Hexagon Grid, Simulation, Variable Set-up, Dice Rolling
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"Imperium" is a 2-player wargame of space empire conflict set in 22nd Century AD, and shortly after release, retconned into the history of the "Traveller" role playing game. It simulates the clash between Earth (Terra) and an alien civilization, represented in the form of a widespread Empire (the Ziru Sirka). Both sides have a variety of star-ships and ground forces to choose from, and the game is notable for how the two sides are asymmetrical: their forces aren't identical and their economies work differently.
Movement takes place via 'jumps' from one star to the next, and conflict is resolved at these 'points'. There are two types of star-ship weaponry, short-range beam factors, and chiefly long-range missile factors also used for planetary bombardment.
Reimplemented as:
Imperium: 3rd Millennium
Movement takes place via 'jumps' from one star to the next, and conflict is resolved at these 'points'. There are two types of star-ship weaponry, short-range beam factors, and chiefly long-range missile factors also used for planetary bombardment.
Reimplemented as:
Imperium: 3rd Millennium
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O jogo também foi publicado com estes nomes:
Imperium: Empires in Conflict – Worlds in the Balance ,
インペリウム ,
Imperium: Kampf der Sternenreiche ,
Empire ,
Imperium ,
Imperium: Imperi in Lotta Pianeti in Fiamme ,
绝对统御
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ag.gameitem.lastUpdated: 2025-04-25 00:16:13.943