Imperium: Empires in Conflict – Worlds in the Balance (1977)
Temps de jeu: 300
Age min.: 12
Joueurs: 2
Editeur: Äventyrsspel, Fanpro, Game Designers' Workshop (GDW Games), Kokusai-Tsushin Co., Ltd. (国際通信社), Conflict Games, Imperium Jogos, Fantasy Productions, Inc., War Drum Games, Hobby Japan, Stratelibri
Concepteurs: Marc W. Miller, John Harshman, Frank Chadwick
Artistes: Stephen Fabian, Alan M. Clark, Naoyuki Kato, Radley Masinelli
Mécaniques: Scenario / Mission / Campaign Game, Hexagon Grid, Ratio / Combat Results Table, Point to Point Movement, Variable Set-up, Grid Movement, Simulation, Events, Variable Player Powers, Dice Rolling
Age min.: 12
Joueurs: 2
Editeur: Äventyrsspel, Fanpro, Game Designers' Workshop (GDW Games), Kokusai-Tsushin Co., Ltd. (国際通信社), Conflict Games, Imperium Jogos, Fantasy Productions, Inc., War Drum Games, Hobby Japan, Stratelibri
Concepteurs: Marc W. Miller, John Harshman, Frank Chadwick
Artistes: Stephen Fabian, Alan M. Clark, Naoyuki Kato, Radley Masinelli
Mécaniques: Scenario / Mission / Campaign Game, Hexagon Grid, Ratio / Combat Results Table, Point to Point Movement, Variable Set-up, Grid Movement, Simulation, Events, Variable Player Powers, Dice Rolling
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"Imperium" is a 2-player wargame of space empire conflict set in 22nd Century AD, and shortly after release, retconned into the history of the "Traveller" role playing game. It simulates the clash between Earth (Terra) and an alien civilization, represented in the form of a widespread Empire (the Ziru Sirka). Both sides have a variety of star-ships and ground forces to choose from, and the game is notable for how the two sides are asymmetrical: their forces aren't identical and their economies work differently.
Movement takes place via 'jumps' from one star to the next, and conflict is resolved at these 'points'. There are two types of star-ship weaponry, short-range beam factors, and chiefly long-range missile factors also used for planetary bombardment.
Reimplemented as:
Imperium: 3rd Millennium
Movement takes place via 'jumps' from one star to the next, and conflict is resolved at these 'points'. There are two types of star-ship weaponry, short-range beam factors, and chiefly long-range missile factors also used for planetary bombardment.
Reimplemented as:
Imperium: 3rd Millennium
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Le jeu a également été publié sous ces noms:
Imperium: Empires in Conflict – Worlds in the Balance ,
Empire ,
Imperium: Imperi in Lotta Pianeti in Fiamme ,
Imperium ,
インペリウム ,
Imperium: Kampf der Sternenreiche ,
绝对统御
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ag.gameitem.lastUpdated: 2025-04-25 00:16:13.943