Imperium: Empires in Conflict – Worlds in the Balance (1977)

Game Image 419cd83f9663fde70196677818cf5793_thb.jpg 🔎
Playtime: 300
Min. Age: 12
Players: 2
Publisher: Kokusai-Tsushin Co., Ltd. (国際通信社), War Drum Games, Hobby Japan, Imperium Jogos, Game Designers' Workshop (GDW Games), Fantasy Productions, Inc., Conflict Games, Stratelibri, Fanpro, Äventyrsspel
Designers: Marc W. Miller, Frank Chadwick, John Harshman
Artists: Alan M. Clark, Naoyuki Kato, Stephen Fabian, Radley Masinelli
Mechanics: Variable Set-up, Dice Rolling, Events, Point to Point Movement, Variable Player Powers, Scenario / Mission / Campaign Game, Hexagon Grid, Ratio / Combat Results Table, Simulation, Grid Movement

"Imperium" is a 2-player wargame of space empire conflict set in 22nd Century AD, and shortly after release, retconned into the history of the "Traveller" role playing game. It simulates the clash between Earth (Terra) and an alien civilization, represented in the form of a widespread Empire (the Ziru Sirka). Both sides have a variety of star-ships and ground forces to choose from, and the game is notable for how the two sides are asymmetrical: their forces aren't identical and their economies work differently.

Movement takes place via 'jumps' from one star to the next, and conflict is resolved at these 'points'. There are two types of star-ship weaponry, short-range beam factors, and chiefly long-range missile factors also used for planetary bombardment.

Reimplemented as:

Imperium: 3rd Millennium




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ag.gameitem.lastUpdated: 2025-04-25 00:16:13.943