Imperium: Empires in Conflict – Worlds in the Balance (1977)
Tempo di Gioco: 300
Età Min.: 12
Giocatori: 2
Editore: Kokusai-Tsushin Co., Ltd. (国際通信社), Fanpro, Conflict Games, War Drum Games, Fantasy Productions, Inc., Imperium Jogos, Stratelibri, Äventyrsspel, Game Designers' Workshop (GDW Games), Hobby Japan
Designer: John Harshman, Frank Chadwick, Marc W. Miller
Artisti: Alan M. Clark, Stephen Fabian, Radley Masinelli, Naoyuki Kato
Meccaniche: Variable Set-up, Scenario / Mission / Campaign Game, Variable Player Powers, Grid Movement, Simulation, Dice Rolling, Ratio / Combat Results Table, Events, Point to Point Movement, Hexagon Grid
Età Min.: 12
Giocatori: 2
Editore: Kokusai-Tsushin Co., Ltd. (国際通信社), Fanpro, Conflict Games, War Drum Games, Fantasy Productions, Inc., Imperium Jogos, Stratelibri, Äventyrsspel, Game Designers' Workshop (GDW Games), Hobby Japan
Designer: John Harshman, Frank Chadwick, Marc W. Miller
Artisti: Alan M. Clark, Stephen Fabian, Radley Masinelli, Naoyuki Kato
Meccaniche: Variable Set-up, Scenario / Mission / Campaign Game, Variable Player Powers, Grid Movement, Simulation, Dice Rolling, Ratio / Combat Results Table, Events, Point to Point Movement, Hexagon Grid
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"Imperium" is a 2-player wargame of space empire conflict set in 22nd Century AD, and shortly after release, retconned into the history of the "Traveller" role playing game. It simulates the clash between Earth (Terra) and an alien civilization, represented in the form of a widespread Empire (the Ziru Sirka). Both sides have a variety of star-ships and ground forces to choose from, and the game is notable for how the two sides are asymmetrical: their forces aren't identical and their economies work differently.
Movement takes place via 'jumps' from one star to the next, and conflict is resolved at these 'points'. There are two types of star-ship weaponry, short-range beam factors, and chiefly long-range missile factors also used for planetary bombardment.
Reimplemented as:
Imperium: 3rd Millennium
Movement takes place via 'jumps' from one star to the next, and conflict is resolved at these 'points'. There are two types of star-ship weaponry, short-range beam factors, and chiefly long-range missile factors also used for planetary bombardment.
Reimplemented as:
Imperium: 3rd Millennium
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Il gioco è stato pubblicato anche con questi nomi:
インペリウム ,
Imperium: Empires in Conflict – Worlds in the Balance ,
Empire ,
Imperium: Imperi in Lotta Pianeti in Fiamme ,
Imperium ,
绝对统御 ,
Imperium: Kampf der Sternenreiche
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ag.gameitem.lastUpdated: 2025-04-25 00:16:13.943