Imperium: Empires in Conflict – Worlds in the Balance (1977)
Temps de jeu: 300
Age min.: 12
Joueurs: 2
Editeur: Conflict Games, Äventyrsspel, Stratelibri, War Drum Games, Hobby Japan, Fanpro, Kokusai-Tsushin Co., Ltd. (国際通信社), Game Designers' Workshop (GDW Games), Imperium Jogos, Fantasy Productions, Inc.
Concepteurs: John Harshman, Frank Chadwick, Marc W. Miller
Artistes: Stephen Fabian, Alan M. Clark, Naoyuki Kato, Radley Masinelli
Mécaniques: Events, Simulation, Point to Point Movement, Grid Movement, Hexagon Grid, Variable Player Powers, Dice Rolling, Scenario / Mission / Campaign Game, Ratio / Combat Results Table, Variable Set-up
Age min.: 12
Joueurs: 2
Editeur: Conflict Games, Äventyrsspel, Stratelibri, War Drum Games, Hobby Japan, Fanpro, Kokusai-Tsushin Co., Ltd. (国際通信社), Game Designers' Workshop (GDW Games), Imperium Jogos, Fantasy Productions, Inc.
Concepteurs: John Harshman, Frank Chadwick, Marc W. Miller
Artistes: Stephen Fabian, Alan M. Clark, Naoyuki Kato, Radley Masinelli
Mécaniques: Events, Simulation, Point to Point Movement, Grid Movement, Hexagon Grid, Variable Player Powers, Dice Rolling, Scenario / Mission / Campaign Game, Ratio / Combat Results Table, Variable Set-up
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"Imperium" is a 2-player wargame of space empire conflict set in 22nd Century AD, and shortly after release, retconned into the history of the "Traveller" role playing game. It simulates the clash between Earth (Terra) and an alien civilization, represented in the form of a widespread Empire (the Ziru Sirka). Both sides have a variety of star-ships and ground forces to choose from, and the game is notable for how the two sides are asymmetrical: their forces aren't identical and their economies work differently.
Movement takes place via 'jumps' from one star to the next, and conflict is resolved at these 'points'. There are two types of star-ship weaponry, short-range beam factors, and chiefly long-range missile factors also used for planetary bombardment.
Reimplemented as:
Imperium: 3rd Millennium
Movement takes place via 'jumps' from one star to the next, and conflict is resolved at these 'points'. There are two types of star-ship weaponry, short-range beam factors, and chiefly long-range missile factors also used for planetary bombardment.
Reimplemented as:
Imperium: 3rd Millennium
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Le jeu a également été publié sous ces noms:
Imperium: Empires in Conflict – Worlds in the Balance ,
Empire ,
Imperium: Kampf der Sternenreiche ,
Imperium: Imperi in Lotta Pianeti in Fiamme ,
インペリウム ,
Imperium ,
绝对统御
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ag.gameitem.lastUpdated: 2025-04-25 00:16:13.943