Imperium: Empires in Conflict – Worlds in the Balance (1977)
Tempo de Jogo: 300
Idade Mín.: 12
Jogadores: 2
Editora: Conflict Games, Fantasy Productions, Inc., Imperium Jogos, Äventyrsspel, Game Designers' Workshop (GDW Games), War Drum Games, Hobby Japan, Stratelibri, Kokusai-Tsushin Co., Ltd. (国際通信社), Fanpro
Designers: Frank Chadwick, Marc W. Miller, John Harshman
Artistas: Radley Masinelli, Naoyuki Kato, Alan M. Clark, Stephen Fabian
Mecânicas: Events, Ratio / Combat Results Table, Point to Point Movement, Dice Rolling, Scenario / Mission / Campaign Game, Variable Set-up, Simulation, Variable Player Powers, Grid Movement, Hexagon Grid
Idade Mín.: 12
Jogadores: 2
Editora: Conflict Games, Fantasy Productions, Inc., Imperium Jogos, Äventyrsspel, Game Designers' Workshop (GDW Games), War Drum Games, Hobby Japan, Stratelibri, Kokusai-Tsushin Co., Ltd. (国際通信社), Fanpro
Designers: Frank Chadwick, Marc W. Miller, John Harshman
Artistas: Radley Masinelli, Naoyuki Kato, Alan M. Clark, Stephen Fabian
Mecânicas: Events, Ratio / Combat Results Table, Point to Point Movement, Dice Rolling, Scenario / Mission / Campaign Game, Variable Set-up, Simulation, Variable Player Powers, Grid Movement, Hexagon Grid
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"Imperium" is a 2-player wargame of space empire conflict set in 22nd Century AD, and shortly after release, retconned into the history of the "Traveller" role playing game. It simulates the clash between Earth (Terra) and an alien civilization, represented in the form of a widespread Empire (the Ziru Sirka). Both sides have a variety of star-ships and ground forces to choose from, and the game is notable for how the two sides are asymmetrical: their forces aren't identical and their economies work differently.
Movement takes place via 'jumps' from one star to the next, and conflict is resolved at these 'points'. There are two types of star-ship weaponry, short-range beam factors, and chiefly long-range missile factors also used for planetary bombardment.
Reimplemented as:
Imperium: 3rd Millennium
Movement takes place via 'jumps' from one star to the next, and conflict is resolved at these 'points'. There are two types of star-ship weaponry, short-range beam factors, and chiefly long-range missile factors also used for planetary bombardment.
Reimplemented as:
Imperium: 3rd Millennium
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O jogo também foi publicado com estes nomes:
インペリウム ,
Imperium: Imperi in Lotta Pianeti in Fiamme ,
绝对统御 ,
Imperium: Empires in Conflict – Worlds in the Balance ,
Empire ,
Imperium ,
Imperium: Kampf der Sternenreiche
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ag.gameitem.lastUpdated: 2025-04-25 00:16:13.943