Imperium: Empires in Conflict – Worlds in the Balance (1977)
Playtime: 300
Min. Age: 12
Players: 2
Publisher: Fanpro, Imperium Jogos, Äventyrsspel, Conflict Games, Fantasy Productions, Inc., Hobby Japan, Stratelibri, Kokusai-Tsushin Co., Ltd. (国際通信社), War Drum Games, Game Designers' Workshop (GDW Games)
Designers: Frank Chadwick, Marc W. Miller, John Harshman
Artists: Stephen Fabian, Naoyuki Kato, Alan M. Clark, Radley Masinelli
Mechanics: Point to Point Movement, Ratio / Combat Results Table, Events, Variable Set-up, Variable Player Powers, Dice Rolling, Grid Movement, Simulation, Scenario / Mission / Campaign Game, Hexagon Grid
Min. Age: 12
Players: 2
Publisher: Fanpro, Imperium Jogos, Äventyrsspel, Conflict Games, Fantasy Productions, Inc., Hobby Japan, Stratelibri, Kokusai-Tsushin Co., Ltd. (国際通信社), War Drum Games, Game Designers' Workshop (GDW Games)
Designers: Frank Chadwick, Marc W. Miller, John Harshman
Artists: Stephen Fabian, Naoyuki Kato, Alan M. Clark, Radley Masinelli
Mechanics: Point to Point Movement, Ratio / Combat Results Table, Events, Variable Set-up, Variable Player Powers, Dice Rolling, Grid Movement, Simulation, Scenario / Mission / Campaign Game, Hexagon Grid
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"Imperium" is a 2-player wargame of space empire conflict set in 22nd Century AD, and shortly after release, retconned into the history of the "Traveller" role playing game. It simulates the clash between Earth (Terra) and an alien civilization, represented in the form of a widespread Empire (the Ziru Sirka). Both sides have a variety of star-ships and ground forces to choose from, and the game is notable for how the two sides are asymmetrical: their forces aren't identical and their economies work differently.
Movement takes place via 'jumps' from one star to the next, and conflict is resolved at these 'points'. There are two types of star-ship weaponry, short-range beam factors, and chiefly long-range missile factors also used for planetary bombardment.
Reimplemented as:
Imperium: 3rd Millennium
Movement takes place via 'jumps' from one star to the next, and conflict is resolved at these 'points'. There are two types of star-ship weaponry, short-range beam factors, and chiefly long-range missile factors also used for planetary bombardment.
Reimplemented as:
Imperium: 3rd Millennium
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The game was also published under these names:
Imperium ,
Imperium: Empires in Conflict – Worlds in the Balance ,
Imperium: Kampf der Sternenreiche ,
Empire ,
Imperium: Imperi in Lotta Pianeti in Fiamme ,
绝对统御 ,
インペリウム
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ag.gameitem.lastUpdated: 2025-04-25 00:16:13.943