Werewolf (1986)

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Czas gry: 60
Min. wiek: 8
Gracze: 8 - 24
Wydawca: Crómola, (Self-Published), Lost Games, Mayfair Games, Cra-Mor, (Web published), Нескучные игры, Home Run Games, Flying Tricycle, LLC, Daiso (ダイソー), (Public Domain), Aldebaran Games, WoodCat, Looney Labs, Japan Network Security Association (JNSA), Serfs In The Pot, Lifestyle Boardgames Ltd
Projektanci: Andrew Plotkin, Dimitry Davidoff
Artyści: Krista Gibbard, 林 憲明 (Noriaki Hayashi), Corey Fields, Michael Klarfeld
Mechaniki: Voting, Negotiation, Player Elimination, Team-Based Game, Roles with Asymmetric Information, Role Playing, Traitor Game, Hidden Roles, Variable Player Powers

Werewolf (also known as Mafia) takes place in a small town where a minority of the townsfolk hold a dangerous secret.

Each player is secretly assigned a role - Werewolf, Villager, or Seer (a special Villager). There is also a Moderator who controls the flow of the game.

The game alternates between night and day phases. At night, the Werewolves secretly choose a Villager to kill. Also, the Seer (if still alive) asks whether another player is a Werewolf or not. During the day, the Villager who was killed is revealed and is out of the game. The remaining Villagers then vote on the player they suspect is a Werewolf. That player reveals his/her role and is out of the game.

Werewolves win when there are an equal number of Villagers and Werewolves. Villagers win when they have killed all Werewolves. Werewolf is a social game that requires no equipment to play, and can accommodate almost any large group of players.



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ag.gameitem.lastUpdated: 2025-04-29 00:03:22.216