Werewolf (1986)

Image du jeu 419cd83f9660ebd20196633351c90b4e_thb.jpg 🔎
Temps de jeu: 60
Age min.: 8
Joueurs: 8 - 24
Editeur: Cra-Mor, (Self-Published), (Public Domain), Aldebaran Games, Lost Games, Serfs In The Pot, Flying Tricycle, LLC, Mayfair Games, Daiso (ダイソー), Crómola, Home Run Games, Lifestyle Boardgames Ltd, WoodCat, (Web published), Looney Labs, Japan Network Security Association (JNSA), Нескучные игры
Concepteurs: Andrew Plotkin, Dimitry Davidoff
Artistes: Krista Gibbard, 林 憲明 (Noriaki Hayashi), Michael Klarfeld, Corey Fields
Mécaniques: Role Playing, Variable Player Powers, Hidden Roles, Voting, Negotiation, Team-Based Game, Traitor Game, Roles with Asymmetric Information, Player Elimination

Werewolf (also known as Mafia) takes place in a small town where a minority of the townsfolk hold a dangerous secret.

Each player is secretly assigned a role - Werewolf, Villager, or Seer (a special Villager). There is also a Moderator who controls the flow of the game.

The game alternates between night and day phases. At night, the Werewolves secretly choose a Villager to kill. Also, the Seer (if still alive) asks whether another player is a Werewolf or not. During the day, the Villager who was killed is revealed and is out of the game. The remaining Villagers then vote on the player they suspect is a Werewolf. That player reveals his/her role and is out of the game.

Werewolves win when there are an equal number of Villagers and Werewolves. Villagers win when they have killed all Werewolves. Werewolf is a social game that requires no equipment to play, and can accommodate almost any large group of players.



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ag.gameitem.lastUpdated: 2025-04-29 00:03:22.216