Werewolf (1986)

Game Image 419cd83f9660ebd20196633351c90b4e_thb.jpg 🔎
Playtime: 60
Min. Age: 8
Players: 8 - 24
Publisher: Cra-Mor, Daiso (ダイソー), (Self-Published), Looney Labs, (Web published), Lost Games, Crómola, Japan Network Security Association (JNSA), Flying Tricycle, LLC, WoodCat, Serfs In The Pot, Mayfair Games, Aldebaran Games, (Public Domain), Home Run Games, Нескучные игры, Lifestyle Boardgames Ltd
Designers: Dimitry Davidoff, Andrew Plotkin
Artists: Michael Klarfeld, Corey Fields, 林 憲明 (Noriaki Hayashi), Krista Gibbard
Mechanics: Variable Player Powers, Role Playing, Team-Based Game, Voting, Traitor Game, Hidden Roles, Player Elimination, Roles with Asymmetric Information, Negotiation

Werewolf (also known as Mafia) takes place in a small town where a minority of the townsfolk hold a dangerous secret.

Each player is secretly assigned a role - Werewolf, Villager, or Seer (a special Villager). There is also a Moderator who controls the flow of the game.

The game alternates between night and day phases. At night, the Werewolves secretly choose a Villager to kill. Also, the Seer (if still alive) asks whether another player is a Werewolf or not. During the day, the Villager who was killed is revealed and is out of the game. The remaining Villagers then vote on the player they suspect is a Werewolf. That player reveals his/her role and is out of the game.

Werewolves win when there are an equal number of Villagers and Werewolves. Villagers win when they have killed all Werewolves. Werewolf is a social game that requires no equipment to play, and can accommodate almost any large group of players.



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ag.gameitem.lastUpdated: 2025-04-29 00:03:22.216