Lost Worlds (1983)

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Czas gry: 10
Min. wiek: 10
Gracze: 2
Wydawca: Chessex, Nova Game Designs, Nutmeg Games Inc., 1% Inspiration Games, Inc., Flying Buffalo, Inc. (FBI), Greysea Games
Projektanci: Paul S. Weintraub, Mary Leonardi, C. Lacefield, Michael Stackpole, Alfred Leonardi
Artyści: Steven S. Crompton, Mike Vitale, Kelly Bennett, Jim Clouse, Tim Calhoun, C. Bradford Gorby, Lee Moyer, Doug Fortin, Chris White (I), Mike Kimble, Ken St. Andre, Andrea Sfiligoi, Ed Arrowsmith, Sean Fletcher, Dan Frazier, Perry Lake, H. Spencer Kipe, Arne Starr, Jason Sato, Erin McKee, Nancy Loomis, Elisabetta Giulivi, James L. Walker, George Vrbanic, Doug Shuler, Kathy Capach, Rachael Mayo, Gilead, Alfred Leonardi
Mechaniki: Variable Player Powers, Rock-Paper-Scissors, Simultaneous Action Selection





GAME SYSTEM



This entry is to allow for discussion/rating of the game system as a whole. It is not for a specific product or release. Versions will appear on the individual item pages.





Lost Worlds is the most popular entry in Alfred Leonardi's line of book games, which also includes Ace of Aces. Each player has a character card and a booklet (and sometimes special Tactics, Luck, or Spell cards) for one of about fifty (and growing) medieval-fantasy characters. Characters can range from barbarian warriors to animated skeletons to elven archers to unicorns — even two different dragons. Booklets are traded and, as each player selects a move, a reference grid in the books determine the results (wounds, off-balance maneuvers, and so on). Combat continues until one fighter or the other expires.

An interesting feature of the Lost Worlds system is that, under some versions of the rules, characters may improve their abilities as they gain experience. In theory, you are supposed to keep track of your progress with each character, and if one is utterly killed, it will have to start over without its improved skills.

Part of the Lost Worlds series of books.



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ag.gameitem.lastUpdated: 2025-04-26 09:11:54.176