Lost Worlds (1983)
Spielzeit: 10
Min. Alter: 10
Spieler: 2
Verlag: Nova Game Designs, Chessex, Greysea Games, 1% Inspiration Games, Inc., Nutmeg Games Inc., Flying Buffalo, Inc. (FBI)
Designer: Alfred Leonardi, Mary Leonardi, Paul S. Weintraub, Michael Stackpole, C. Lacefield
Künstler: Lee Moyer, James L. Walker, Alfred Leonardi, Kathy Capach, Mike Kimble, Steven S. Crompton, Arne Starr, Gilead, Ed Arrowsmith, Doug Fortin, Ken St. Andre, Erin McKee, Jason Sato, Elisabetta Giulivi, C. Bradford Gorby, Perry Lake, H. Spencer Kipe, Andrea Sfiligoi, Mike Vitale, Nancy Loomis, Sean Fletcher, George Vrbanic, Dan Frazier, Rachael Mayo, Jim Clouse, Chris White (I), Tim Calhoun, Kelly Bennett, Doug Shuler
Mechaniken: Rock-Paper-Scissors, Simultaneous Action Selection, Variable Player Powers
Min. Alter: 10
Spieler: 2
Verlag: Nova Game Designs, Chessex, Greysea Games, 1% Inspiration Games, Inc., Nutmeg Games Inc., Flying Buffalo, Inc. (FBI)
Designer: Alfred Leonardi, Mary Leonardi, Paul S. Weintraub, Michael Stackpole, C. Lacefield
Künstler: Lee Moyer, James L. Walker, Alfred Leonardi, Kathy Capach, Mike Kimble, Steven S. Crompton, Arne Starr, Gilead, Ed Arrowsmith, Doug Fortin, Ken St. Andre, Erin McKee, Jason Sato, Elisabetta Giulivi, C. Bradford Gorby, Perry Lake, H. Spencer Kipe, Andrea Sfiligoi, Mike Vitale, Nancy Loomis, Sean Fletcher, George Vrbanic, Dan Frazier, Rachael Mayo, Jim Clouse, Chris White (I), Tim Calhoun, Kelly Bennett, Doug Shuler
Mechaniken: Rock-Paper-Scissors, Simultaneous Action Selection, Variable Player Powers
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GAME SYSTEM
This entry is to allow for discussion/rating of the game system as a whole. It is not for a specific product or release. Versions will appear on the individual item pages.
Lost Worlds is the most popular entry in Alfred Leonardi's line of book games, which also includes Ace of Aces. Each player has a character card and a booklet (and sometimes special Tactics, Luck, or Spell cards) for one of about fifty (and growing) medieval-fantasy characters. Characters can range from barbarian warriors to animated skeletons to elven archers to unicorns — even two different dragons. Booklets are traded and, as each player selects a move, a reference grid in the books determine the results (wounds, off-balance maneuvers, and so on). Combat continues until one fighter or the other expires.
An interesting feature of the Lost Worlds system is that, under some versions of the rules, characters may improve their abilities as they gain experience. In theory, you are supposed to keep track of your progress with each character, and if one is utterly killed, it will have to start over without its improved skills.
Part of the Lost Worlds series of books.
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ag.gameitem.lastUpdated: 2025-04-26 09:11:54.176