Tzolk'in: The Mayan Calendar (2012)
Temps de jeu: 90
Age min.: 13
Joueurs: 2 - 4
Editeur: Devir, Hobby Japan, IELLO, Rio Grande Games, Feelindigo, Zacatrus, The Game Master BV, MINDOK, Heidelberger Spieleverlag, More Fun Co., Ltd., Rebel Sp. z o.o., DiceTree Games, GaGa Games, Lex Games, Czech Games Edition, Cranio Creations, One Moment Games
Concepteurs: Daniele Tascini, Simone Luciani
Artistes: Milan Vavroň
Mécaniques: Worker Placement, End Game Bonuses, Bias, Turn Order: Claim Action
Age min.: 13
Joueurs: 2 - 4
Editeur: Devir, Hobby Japan, IELLO, Rio Grande Games, Feelindigo, Zacatrus, The Game Master BV, MINDOK, Heidelberger Spieleverlag, More Fun Co., Ltd., Rebel Sp. z o.o., DiceTree Games, GaGa Games, Lex Games, Czech Games Edition, Cranio Creations, One Moment Games
Concepteurs: Daniele Tascini, Simone Luciani
Artistes: Milan Vavroň
Mécaniques: Worker Placement, End Game Bonuses, Bias, Turn Order: Claim Action
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Tzolkin: The Mayan Calendar presents a new game mechanism: dynamic worker placement. Players representing different Mayan tribes place their workers on giant connected gears, and as the gears rotate they take the workers to different action spots.
During a turn, players can either (a) place one or more workers on the lowest visible spot of the gears or (b) pick up one or more workers. When placing workers, they must pay corn, which is used as a currency in the game. When they pick up a worker, they perform certain actions depending on the position of the worker. Actions located "later" on the gears are more valuable, so it's wise to let the time work for you – but players cannot skip their turn; if they have all their workers on the gears, they have to pick some up.
The game ends after one full revolution of the central Tzolkin gear. There are many paths to victory. Pleasing the gods by placing crystal skulls in deep caves or building many temples are just two of those many paths...
During a turn, players can either (a) place one or more workers on the lowest visible spot of the gears or (b) pick up one or more workers. When placing workers, they must pay corn, which is used as a currency in the game. When they pick up a worker, they perform certain actions depending on the position of the worker. Actions located "later" on the gears are more valuable, so it's wise to let the time work for you – but players cannot skip their turn; if they have all their workers on the gears, they have to pick some up.
The game ends after one full revolution of the central Tzolkin gear. There are many paths to victory. Pleasing the gods by placing crystal skulls in deep caves or building many temples are just two of those many paths...
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Le jeu a également été publié sous ces noms:
Tzolk'in: The Mayan Calendar ,
ツォルキン:マヤ神聖歴 ,
Tzolk'in: El Calendario Maya ,
Цольк'ін: Календар мая ,
Tzolk'in: Calendarul Maiaș ,
촐킨: 마야의 달력 ,
Tzolk'in: Mayský kalendář ,
Tzolk'in: Der Maya-Kalender ,
Цолькин: Календарь Майя ,
卓爾金曆:馬雅曆法 ,
Tzolk'in: Kalendarz Majów ,
Tzolk'in: le calendrier maya ,
Tzolk'in: Il Calendario Maya ,
Tzolk'in: De Kalender van de Maya's ,
卓尔金历:玛雅日历 ,
Tzolkin: The Mayan Calendar ,
卓爾金歷:瑪雅日曆
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ag.gameitem.lastUpdated: 2025-04-21 21:30:56.371