Tzolk'in: The Mayan Calendar (2012)
Playtime: 90
Min. Age: 13
Players: 2 - 4
Publisher: GaGa Games, One Moment Games, Devir, Feelindigo, MINDOK, Rebel Sp. z o.o., More Fun Co., Ltd., The Game Master BV, Heidelberger Spieleverlag, Hobby Japan, Rio Grande Games, IELLO, Cranio Creations, DiceTree Games, Zacatrus, Lex Games, Czech Games Edition
Designers: Simone Luciani, Daniele Tascini
Artists: Milan Vavroň
Mechanics: Worker Placement, Bias, Turn Order: Claim Action, End Game Bonuses
Min. Age: 13
Players: 2 - 4
Publisher: GaGa Games, One Moment Games, Devir, Feelindigo, MINDOK, Rebel Sp. z o.o., More Fun Co., Ltd., The Game Master BV, Heidelberger Spieleverlag, Hobby Japan, Rio Grande Games, IELLO, Cranio Creations, DiceTree Games, Zacatrus, Lex Games, Czech Games Edition
Designers: Simone Luciani, Daniele Tascini
Artists: Milan Vavroň
Mechanics: Worker Placement, Bias, Turn Order: Claim Action, End Game Bonuses
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Tzolkin: The Mayan Calendar presents a new game mechanism: dynamic worker placement. Players representing different Mayan tribes place their workers on giant connected gears, and as the gears rotate they take the workers to different action spots.
During a turn, players can either (a) place one or more workers on the lowest visible spot of the gears or (b) pick up one or more workers. When placing workers, they must pay corn, which is used as a currency in the game. When they pick up a worker, they perform certain actions depending on the position of the worker. Actions located "later" on the gears are more valuable, so it's wise to let the time work for you – but players cannot skip their turn; if they have all their workers on the gears, they have to pick some up.
The game ends after one full revolution of the central Tzolkin gear. There are many paths to victory. Pleasing the gods by placing crystal skulls in deep caves or building many temples are just two of those many paths...
During a turn, players can either (a) place one or more workers on the lowest visible spot of the gears or (b) pick up one or more workers. When placing workers, they must pay corn, which is used as a currency in the game. When they pick up a worker, they perform certain actions depending on the position of the worker. Actions located "later" on the gears are more valuable, so it's wise to let the time work for you – but players cannot skip their turn; if they have all their workers on the gears, they have to pick some up.
The game ends after one full revolution of the central Tzolkin gear. There are many paths to victory. Pleasing the gods by placing crystal skulls in deep caves or building many temples are just two of those many paths...
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The game was also published under these names:
卓爾金歷:瑪雅日曆 ,
Tzolk'in: Mayský kalendář ,
卓爾金曆:馬雅曆法 ,
촐킨: 마야의 달력 ,
Tzolk'in: De Kalender van de Maya's ,
Tzolk'in: Calendarul Maiaș ,
Tzolk'in: Der Maya-Kalender ,
Цолькин: Календарь Майя ,
Цольк'ін: Календар мая ,
Tzolk'in: Kalendarz Majów ,
Tzolk'in: Il Calendario Maya ,
卓尔金历:玛雅日历 ,
Tzolk'in: El Calendario Maya ,
ツォルキン:マヤ神聖歴 ,
Tzolk'in: le calendrier maya ,
Tzolk'in: The Mayan Calendar ,
Tzolkin: The Mayan Calendar
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ag.gameitem.lastUpdated: 2025-04-21 21:30:56.371