Tzolk'in: The Mayan Calendar (2012)
Tiempo de Juego: 90
Edad Mínima: 13
Jugadores: 2 - 4
Editor: Rebel Sp. z o.o., More Fun Co., Ltd., DiceTree Games, Lex Games, IELLO, MINDOK, Cranio Creations, One Moment Games, Czech Games Edition, The Game Master BV, GaGa Games, Heidelberger Spieleverlag, Zacatrus, Devir, Feelindigo, Hobby Japan, Rio Grande Games
Diseñadores: Daniele Tascini, Simone Luciani
Artistas: Milan Vavroň
Mecánicas: Bias, Worker Placement, Turn Order: Claim Action, End Game Bonuses
Edad Mínima: 13
Jugadores: 2 - 4
Editor: Rebel Sp. z o.o., More Fun Co., Ltd., DiceTree Games, Lex Games, IELLO, MINDOK, Cranio Creations, One Moment Games, Czech Games Edition, The Game Master BV, GaGa Games, Heidelberger Spieleverlag, Zacatrus, Devir, Feelindigo, Hobby Japan, Rio Grande Games
Diseñadores: Daniele Tascini, Simone Luciani
Artistas: Milan Vavroň
Mecánicas: Bias, Worker Placement, Turn Order: Claim Action, End Game Bonuses
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Tzolkin: The Mayan Calendar presents a new game mechanism: dynamic worker placement. Players representing different Mayan tribes place their workers on giant connected gears, and as the gears rotate they take the workers to different action spots.
During a turn, players can either (a) place one or more workers on the lowest visible spot of the gears or (b) pick up one or more workers. When placing workers, they must pay corn, which is used as a currency in the game. When they pick up a worker, they perform certain actions depending on the position of the worker. Actions located "later" on the gears are more valuable, so it's wise to let the time work for you – but players cannot skip their turn; if they have all their workers on the gears, they have to pick some up.
The game ends after one full revolution of the central Tzolkin gear. There are many paths to victory. Pleasing the gods by placing crystal skulls in deep caves or building many temples are just two of those many paths...
During a turn, players can either (a) place one or more workers on the lowest visible spot of the gears or (b) pick up one or more workers. When placing workers, they must pay corn, which is used as a currency in the game. When they pick up a worker, they perform certain actions depending on the position of the worker. Actions located "later" on the gears are more valuable, so it's wise to let the time work for you – but players cannot skip their turn; if they have all their workers on the gears, they have to pick some up.
The game ends after one full revolution of the central Tzolkin gear. There are many paths to victory. Pleasing the gods by placing crystal skulls in deep caves or building many temples are just two of those many paths...
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El juego también se publicó con estos nombres:
촐킨: 마야의 달력 ,
Tzolk'in: Der Maya-Kalender ,
Tzolk'in: Mayský kalendář ,
Tzolk'in: Kalendarz Majów ,
ツォルキン:マヤ神聖歴 ,
Tzolk'in: De Kalender van de Maya's ,
Tzolk'in: le calendrier maya ,
Tzolk'in: The Mayan Calendar ,
Tzolk'in: El Calendario Maya ,
卓尔金历:玛雅日历 ,
Tzolk'in: Il Calendario Maya ,
Цолькин: Календарь Майя ,
卓爾金曆:馬雅曆法 ,
卓爾金歷:瑪雅日曆 ,
Tzolkin: The Mayan Calendar ,
Цольк'ін: Календар мая ,
Tzolk'in: Calendarul Maiaș
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ag.gameitem.lastUpdated: 2025-04-21 21:30:56.371