Tzolk'in: The Mayan Calendar (2012)
Temps de jeu: 90
Age min.: 13
Joueurs: 2 - 4
Editeur: One Moment Games, DiceTree Games, Heidelberger Spieleverlag, The Game Master BV, Rio Grande Games, MINDOK, Cranio Creations, More Fun Co., Ltd., IELLO, Lex Games, Devir, Rebel Sp. z o.o., Zacatrus, Feelindigo, Hobby Japan, Czech Games Edition, GaGa Games
Concepteurs: Simone Luciani, Daniele Tascini
Artistes: Milan Vavroň
Mécaniques: End Game Bonuses, Turn Order: Claim Action, Bias, Worker Placement
Age min.: 13
Joueurs: 2 - 4
Editeur: One Moment Games, DiceTree Games, Heidelberger Spieleverlag, The Game Master BV, Rio Grande Games, MINDOK, Cranio Creations, More Fun Co., Ltd., IELLO, Lex Games, Devir, Rebel Sp. z o.o., Zacatrus, Feelindigo, Hobby Japan, Czech Games Edition, GaGa Games
Concepteurs: Simone Luciani, Daniele Tascini
Artistes: Milan Vavroň
Mécaniques: End Game Bonuses, Turn Order: Claim Action, Bias, Worker Placement
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Tzolkin: The Mayan Calendar presents a new game mechanism: dynamic worker placement. Players representing different Mayan tribes place their workers on giant connected gears, and as the gears rotate they take the workers to different action spots.
During a turn, players can either (a) place one or more workers on the lowest visible spot of the gears or (b) pick up one or more workers. When placing workers, they must pay corn, which is used as a currency in the game. When they pick up a worker, they perform certain actions depending on the position of the worker. Actions located "later" on the gears are more valuable, so it's wise to let the time work for you – but players cannot skip their turn; if they have all their workers on the gears, they have to pick some up.
The game ends after one full revolution of the central Tzolkin gear. There are many paths to victory. Pleasing the gods by placing crystal skulls in deep caves or building many temples are just two of those many paths...
During a turn, players can either (a) place one or more workers on the lowest visible spot of the gears or (b) pick up one or more workers. When placing workers, they must pay corn, which is used as a currency in the game. When they pick up a worker, they perform certain actions depending on the position of the worker. Actions located "later" on the gears are more valuable, so it's wise to let the time work for you – but players cannot skip their turn; if they have all their workers on the gears, they have to pick some up.
The game ends after one full revolution of the central Tzolkin gear. There are many paths to victory. Pleasing the gods by placing crystal skulls in deep caves or building many temples are just two of those many paths...
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Le jeu a également été publié sous ces noms:
Tzolk'in: Mayský kalendář ,
Tzolk'in: le calendrier maya ,
Tzolk'in: De Kalender van de Maya's ,
卓尔金历:玛雅日历 ,
Tzolk'in: El Calendario Maya ,
Цольк'ін: Календар мая ,
Tzolk'in: The Mayan Calendar ,
Tzolk'in: Kalendarz Majów ,
卓爾金曆:馬雅曆法 ,
卓爾金歷:瑪雅日曆 ,
Tzolk'in: Der Maya-Kalender ,
Цолькин: Календарь Майя ,
ツォルキン:マヤ神聖歴 ,
Tzolk'in: Il Calendario Maya ,
촐킨: 마야의 달력 ,
Tzolk'in: Calendarul Maiaș ,
Tzolkin: The Mayan Calendar
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ag.gameitem.lastUpdated: 2025-04-21 21:30:56.371