Tzolk'in: The Mayan Calendar (2012)
Spielzeit: 90
Min. Alter: 13
Spieler: 2 - 4
Verlag: Hobby Japan, More Fun Co., Ltd., Feelindigo, Zacatrus, Cranio Creations, Devir, MINDOK, Lex Games, Rio Grande Games, IELLO, Rebel Sp. z o.o., The Game Master BV, GaGa Games, DiceTree Games, One Moment Games, Heidelberger Spieleverlag, Czech Games Edition
Designer: Daniele Tascini, Simone Luciani
Künstler: Milan Vavroň
Mechaniken: Worker Placement, Turn Order: Claim Action, End Game Bonuses, Bias
Min. Alter: 13
Spieler: 2 - 4
Verlag: Hobby Japan, More Fun Co., Ltd., Feelindigo, Zacatrus, Cranio Creations, Devir, MINDOK, Lex Games, Rio Grande Games, IELLO, Rebel Sp. z o.o., The Game Master BV, GaGa Games, DiceTree Games, One Moment Games, Heidelberger Spieleverlag, Czech Games Edition
Designer: Daniele Tascini, Simone Luciani
Künstler: Milan Vavroň
Mechaniken: Worker Placement, Turn Order: Claim Action, End Game Bonuses, Bias
Beschreibung anzeigen Kommentare anzeigen Preisentwicklung
Tzolkin: The Mayan Calendar presents a new game mechanism: dynamic worker placement. Players representing different Mayan tribes place their workers on giant connected gears, and as the gears rotate they take the workers to different action spots.
During a turn, players can either (a) place one or more workers on the lowest visible spot of the gears or (b) pick up one or more workers. When placing workers, they must pay corn, which is used as a currency in the game. When they pick up a worker, they perform certain actions depending on the position of the worker. Actions located "later" on the gears are more valuable, so it's wise to let the time work for you – but players cannot skip their turn; if they have all their workers on the gears, they have to pick some up.
The game ends after one full revolution of the central Tzolkin gear. There are many paths to victory. Pleasing the gods by placing crystal skulls in deep caves or building many temples are just two of those many paths...
During a turn, players can either (a) place one or more workers on the lowest visible spot of the gears or (b) pick up one or more workers. When placing workers, they must pay corn, which is used as a currency in the game. When they pick up a worker, they perform certain actions depending on the position of the worker. Actions located "later" on the gears are more valuable, so it's wise to let the time work for you – but players cannot skip their turn; if they have all their workers on the gears, they have to pick some up.
The game ends after one full revolution of the central Tzolkin gear. There are many paths to victory. Pleasing the gods by placing crystal skulls in deep caves or building many temples are just two of those many paths...
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Das Spiel wurde auch unter folgenden Namen veröffentlicht:
Tzolk'in: Der Maya-Kalender ,
Tzolkin: The Mayan Calendar ,
Tzolk'in: Mayský kalendář ,
卓爾金曆:馬雅曆法 ,
Цольк'ін: Календар мая ,
Tzolk'in: De Kalender van de Maya's ,
卓尔金历:玛雅日历 ,
촐킨: 마야의 달력 ,
Tzolk'in: Il Calendario Maya ,
Tzolk'in: le calendrier maya ,
Tzolk'in: Kalendarz Majów ,
卓爾金歷:瑪雅日曆 ,
Tzolk'in: Calendarul Maiaș ,
Цолькин: Календарь Майя ,
Tzolk'in: The Mayan Calendar ,
Tzolk'in: El Calendario Maya ,
ツォルキン:マヤ神聖歴
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ag.gameitem.lastUpdated: 2025-04-21 21:30:56.371