Tzolk'in: The Mayan Calendar (2012)
Speeltijd: 90
Min. Leeftijd: 13
Spelers: 2 - 4
Uitgever: Zacatrus, The Game Master BV, Heidelberger Spieleverlag, Feelindigo, More Fun Co., Ltd., Devir, Cranio Creations, Czech Games Edition, One Moment Games, Lex Games, Hobby Japan, DiceTree Games, GaGa Games, MINDOK, Rebel Sp. z o.o., Rio Grande Games, IELLO
Ontwerpers: Simone Luciani, Daniele Tascini
Kunstenaars: Milan Vavroň
Mechanismen: End Game Bonuses, Worker Placement, Bias, Turn Order: Claim Action
Min. Leeftijd: 13
Spelers: 2 - 4
Uitgever: Zacatrus, The Game Master BV, Heidelberger Spieleverlag, Feelindigo, More Fun Co., Ltd., Devir, Cranio Creations, Czech Games Edition, One Moment Games, Lex Games, Hobby Japan, DiceTree Games, GaGa Games, MINDOK, Rebel Sp. z o.o., Rio Grande Games, IELLO
Ontwerpers: Simone Luciani, Daniele Tascini
Kunstenaars: Milan Vavroň
Mechanismen: End Game Bonuses, Worker Placement, Bias, Turn Order: Claim Action
Beschrijving Tonen Opmerkingen Tonen Prijstrend
Tzolkin: The Mayan Calendar presents a new game mechanism: dynamic worker placement. Players representing different Mayan tribes place their workers on giant connected gears, and as the gears rotate they take the workers to different action spots.
During a turn, players can either (a) place one or more workers on the lowest visible spot of the gears or (b) pick up one or more workers. When placing workers, they must pay corn, which is used as a currency in the game. When they pick up a worker, they perform certain actions depending on the position of the worker. Actions located "later" on the gears are more valuable, so it's wise to let the time work for you – but players cannot skip their turn; if they have all their workers on the gears, they have to pick some up.
The game ends after one full revolution of the central Tzolkin gear. There are many paths to victory. Pleasing the gods by placing crystal skulls in deep caves or building many temples are just two of those many paths...
During a turn, players can either (a) place one or more workers on the lowest visible spot of the gears or (b) pick up one or more workers. When placing workers, they must pay corn, which is used as a currency in the game. When they pick up a worker, they perform certain actions depending on the position of the worker. Actions located "later" on the gears are more valuable, so it's wise to let the time work for you – but players cannot skip their turn; if they have all their workers on the gears, they have to pick some up.
The game ends after one full revolution of the central Tzolkin gear. There are many paths to victory. Pleasing the gods by placing crystal skulls in deep caves or building many temples are just two of those many paths...
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Het spel werd ook onder deze namen uitgebracht:
Tzolk'in: Calendarul Maiaș ,
ツォルキン:マヤ神聖歴 ,
Tzolk'in: Kalendarz Majów ,
Цолькин: Календарь Майя ,
Цольк'ін: Календар мая ,
卓爾金歷:瑪雅日曆 ,
卓爾金曆:馬雅曆法 ,
Tzolk'in: De Kalender van de Maya's ,
Tzolk'in: Il Calendario Maya ,
촐킨: 마야의 달력 ,
Tzolk'in: Der Maya-Kalender ,
Tzolk'in: The Mayan Calendar ,
Tzolk'in: El Calendario Maya ,
Tzolk'in: Mayský kalendář ,
Tzolk'in: le calendrier maya ,
卓尔金历:玛雅日历 ,
Tzolkin: The Mayan Calendar
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ag.gameitem.lastUpdated: 2025-04-21 21:30:56.371