boardgame· 1970
Sahara
The goal is to deliver two loads to oases and return to the start. Movement depends on loads and wind. Dunes shift and mirages appear. Water canisters are required to overcome obstacles, and losing all of them can lead to elimination or a restart.
If you like the mechanics Pick-up and Deliver, Race , you will enjoy this game.
This game belongs to the family Components: 10 x 15 Grids, Animals: Camels, Theme: Deserts.
This game falls under the category: Transportation, Arabian.
- Players
- 2–4
- Duration
- 30 min
- Age
- 5+
Offers
- No offers.
Rating
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