Rug Amuck
boardgame
- Players:
- 2–5
- Time:
- 20 min
- Min. Age:
- 0
Khiva
boardgame
- Players:
- 2–5
- Time:
- 30 min
- Min. Age:
- 8
Aladdin's Dragons
boardgame
Morgenland is based on Keydom and was published in 2000. Players sequentially place hidden chips to gather treasures, execute actions, and purchase artifacts. The player who collects the most artifacts by the end wins the game.
- Players:
- 3–5
- Time:
- 60–90 min
- Min. Age:
- 10
Voyage of Sinbad
boardgame
- Players:
- 2
- Time:
- –
- Min. Age:
- 0
Ali Baba
boardgame
In this board game, players try to retrieve treasures under a lid with nine symbol dials. By matching genie combinations, they access cards. Being too greedy and drawing snakes means losing the loot. The player with the most accumulated treasure at the end of the game wins.
- Players:
- 2–4
- Time:
- 30 min
- Min. Age:
- 5
Ghawar
boardgame
- Players:
- 2–4
- Time:
- 45 min
- Min. Age:
- 8
Zahab
boardgame
- Players:
- 2–4
- Time:
- 40–60 min
- Min. Age:
- 10
Basari: Das Kartenspiel
boardgame
- Players:
- 3–5
- Time:
- 30 min
- Min. Age:
- 10
Iberia: Kings and Emirs
boardgame
- Players:
- 2–4
- Time:
- 40–80 min
- Min. Age:
- 14
Bakschisch
boardgame
One of Goldsieber's debut games, designed by the author team Kara Ben Hering. Players attempt to gain access to the Sultan's palace in an oriental setting through bribery and clever deception strategies during the match.
- Players:
- 2–4
- Time:
- 60 min
- Min. Age:
- 9
Urosette
boardgame
- Players:
- 2–5
- Time:
- 25 min
- Min. Age:
- 10
Crazier Eights: Shahrzad
boardgame
- Players:
- 2–3
- Time:
- 10–30 min
- Min. Age:
- 13
Merchants of Araby: Tribute promo card
boardgameexpansion
- Players:
- 2–5
- Time:
- 45–90 min
- Min. Age:
- 8
Caliphate
boardgame
- Players:
- 3–6
- Time:
- 360 min
- Min. Age:
- 0
Os Desejos do Sultão
boardgame
- Players:
- 1–4
- Time:
- 30–60 min
- Min. Age:
- 14
1001 Islands
boardgame
- Players:
- 2–5
- Time:
- 30 min
- Min. Age:
- 7
Flying Carpet
boardgame
A card-driven racing game where players maneuver flying carpets through clouds and avoid obstacles. A blend of card management, dice luck, and tactical planning determines who reaches the destination first.
- Players:
- 3–6
- Time:
- 20 min
- Min. Age:
- 12
Grand Bazaar
boardgame
- Players:
- 2–7
- Time:
- 30–45 min
- Min. Age:
- 8
Jewels in the Sand
boardgame
An inductive deduction game where one player acts as the Sultan, creating a secret rule to separate jewels from sand. The other players work together, making guesses tested by the Sultan's counterexamples to discover the rule. Roles rotate each round.
- Players:
- 2–8
- Time:
- 20 min
- Min. Age:
- 8
Der gestohlene Harem oder die falschen Eunuchen
boardgame
- Players:
- 3–6
- Time:
- 60 min
- Min. Age:
- 18
The Thief Of Bagdad
boardgame
This simple board game from the 1940s is essentially a spin-and-move game. It includes a number spinner, four colored markers, and four protection squares that players can use to avoid being sent to jail.
- Players:
- 2–4
- Time:
- –
- Min. Age:
- 10
12 Thieves
boardgame
In 12 Thieves, players lead bands of thieves to secure the best loot in the palaces of Baghdad. By cleverly playing cards, you infiltrate thieves and bribe guards to be the first to collect four treasures through smart tactical placement.
- Players:
- 2–4
- Time:
- 45 min
- Min. Age:
- 8
Aladdin: The Series
boardgame
- Players:
- 2–4
- Time:
- 15 min
- Min. Age:
- 6
Medina (Second Edition)
boardgame
- Players:
- 2–4
- Time:
- 60 min
- Min. Age:
- 10