rpgitem· 1982
Thieves' Guild VI
"Thieves' Guild VI" is a supplement introducing nautical and pirate rules and situations. Notably, it was the first numbered supplement in the series not originally published as a collection of loose leaf pages.
If you like the genres Crime (Criminal / Law Enforcement), Action / Adventure (Swashbuckling / Pirates), Fantasy (Low Fantasy), Action / Adventure (Nautical) , this game is for you.
If you like the mechanics Race Based (Player Race/Species affects gameplay), Skill Based (buy or gain skills), Level Based (Earn XP and level up), Dice (Primarily d20), Dice (Various), Random Attribute Generation (during Character Creation) , you will enjoy this game.
This game falls under the category: Accessory (dice, maps, screens, cards), Campaign Setting (game world), Scenario / Adventure / Module.
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