rpgitem· 1982
Thieves' Guild VI
"Thieves' Guild VI" is a supplement introducing nautical and pirate rules and situations. Notably, it was the first numbered supplement in the series not originally published as a collection of loose leaf pages.
If you like the genres Action / Adventure (Nautical), Action / Adventure (Swashbuckling / Pirates), Fantasy (Low Fantasy), Crime (Criminal / Law Enforcement) , this game is for you.
If you like the mechanics Dice (Primarily d20), Skill Based (buy or gain skills), Level Based (Earn XP and level up), Dice (Various), Race Based (Player Race/Species affects gameplay), Random Attribute Generation (during Character Creation) , you will enjoy this game.
This game falls under the category: Campaign Setting (game world), Scenario / Adventure / Module, Accessory (dice, maps, screens, cards).
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