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   War in the Ice: The Battle for the Seventh Continent, 1991-92 (1978)

Bild von War in the Ice: The Battle for the Seventh Continent, 1991-92 🔎

Für wen eignet sich das Spiel?

Für alle ab 14 Jahren. Ihr könnt das Spiel mit 2 bis 3 Spielern spielen.
Für die Profis unter Euch können folgende Mechaniken: Dice Rolling und Hexagon Grid ausschlaggebend sein...

Spiele Daten

Durchschnittliche Spieldauer: 360
Mindestalter: 14
Anzahl Spieler: 2 - 3
Verlag: SPI (Simulations Publications, Inc.)
Designer: Philip S. Kosnett
Künstler: Redmond A. Simonsen
Mechaniken: Dice Rolling, Hexagon Grid
Durchschnitt: 0.0 (0 Bewertungen )
War in the Ice is a future history simulation of a limited scale war for the energy resources of Antarctica between the world’s superpowers. A special scenario pits the Subterrans, a cryogenically frozen race from prehistory, against the modern forces. The desperate isolation of small units battling in desolation across a massive, cold wasteland is captured on a comprehensive map of Antarctica. Colorful cardboard playing pieces represent the strength and unique capabilities of military units and equipment. Their movement, positioning, and engagement for battle are regulated by a superimposed hexagonal grid, which functions like a chessboard’s squares. Probability charts determine each combat’s outcome. Contains: rules booklet and fictional historical simulation briefing; 400 die-cut cardboard playing pieces; one 22” x 34” soft map; and various play aids. Level of Complexity: High Average Playing Time: 1 to 10 hours Suitability for Solitaire Play: Low

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Last Updated: 2025-08-12 19:08:08 UTC

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