Video Game Champion (2023)
Temps de jeu: 90
Age min.: 14
Joueurs: 2 - 5
Editeur: Maldito Games, TackTurn, Patrick Matheus Games, Calamity Games, Arcane Wonders
Concepteurs: André Luiz Silva Negrão, Patrick Matheus
Artistes: Amanda Duarte, Limetown Studios, Tamie Gadelha, Marília Gomes, Thiago Richau, Gustavo Lima, Patrick Matheus, Marcela Freire, Filipe Laurentino, Rodrigo Camilo Alves De Almeida, Michel Gomes, Ernanda Souza, Harumi Namba, Maxime Moulins, Ivan Inagaki, Lucas Torquato, Marcelo Bastos, Raqsonu Duhu, Raphael Massarani, João Vagner, Natalia Bacetti, Yan Kyohara, Renato Leôncio, Marcelo Rahsdra, Jessé Suursso
Mécaniques: Hand Management, Set Collection
Age min.: 14
Joueurs: 2 - 5
Editeur: Maldito Games, TackTurn, Patrick Matheus Games, Calamity Games, Arcane Wonders
Concepteurs: André Luiz Silva Negrão, Patrick Matheus
Artistes: Amanda Duarte, Limetown Studios, Tamie Gadelha, Marília Gomes, Thiago Richau, Gustavo Lima, Patrick Matheus, Marcela Freire, Filipe Laurentino, Rodrigo Camilo Alves De Almeida, Michel Gomes, Ernanda Souza, Harumi Namba, Maxime Moulins, Ivan Inagaki, Lucas Torquato, Marcelo Bastos, Raqsonu Duhu, Raphael Massarani, João Vagner, Natalia Bacetti, Yan Kyohara, Renato Leôncio, Marcelo Rahsdra, Jessé Suursso
Mécaniques: Hand Management, Set Collection
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Description from the designer:
90s ; Explosion of 16 bits Video Games era in the world.
Time when the greatest dream of childhood was to be The Video Game Champion!
In Video Game Champion, players are transported to the nostalgic setting of the early 1990s, where they step into the shoes of children balancing multiple activities such as earning pocket money, studying, and immersing themselves in the captivating world of 16-BIT gaming. From flipping through video game magazines to renting games, asking your parents for gifts and spending hours pushing buttons, the game captures the essence of that era.
Mechanically, players navigate through the game by strategically selecting chips from an Action Grid, each activating a corresponding action effect from the column or line. The challenge lies in managing resources like money, button chips and "I owe you" chips, adding depth to decision-making as players strive to maximize their points through completing games with Poker-style chip combinations, exploring new releases, and accomplishing various mission objectives unique to each playthrough.
90s ; Explosion of 16 bits Video Games era in the world.
Time when the greatest dream of childhood was to be The Video Game Champion!
In Video Game Champion, players are transported to the nostalgic setting of the early 1990s, where they step into the shoes of children balancing multiple activities such as earning pocket money, studying, and immersing themselves in the captivating world of 16-BIT gaming. From flipping through video game magazines to renting games, asking your parents for gifts and spending hours pushing buttons, the game captures the essence of that era.
Mechanically, players navigate through the game by strategically selecting chips from an Action Grid, each activating a corresponding action effect from the column or line. The challenge lies in managing resources like money, button chips and "I owe you" chips, adding depth to decision-making as players strive to maximize their points through completing games with Poker-style chip combinations, exploring new releases, and accomplishing various mission objectives unique to each playthrough.
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Le jeu a également été publié sous ces noms:
O Bom do Videogame ,
Video Game Champion
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ag.gameitem.lastUpdated: 2025-07-01 13:53:21.697