Video Game Champion (2023)
Playtime: 90
Min. Age: 14
Players: 2 - 5
Publisher: Maldito Games, TackTurn, Arcane Wonders, Calamity Games, Patrick Matheus Games
Designers: Patrick Matheus, André Luiz Silva Negrão
Artists: Lucas Torquato, Marcelo Rahsdra, Marcela Freire, Maxime Moulins, Natalia Bacetti, Yan Kyohara, Raqsonu Duhu, Thiago Richau, Jessé Suursso, Ernanda Souza, Filipe Laurentino, Marcelo Bastos, Amanda Duarte, Renato Leôncio, Gustavo Lima, Raphael Massarani, Michel Gomes, Marília Gomes, Limetown Studios, Rodrigo Camilo Alves De Almeida, Patrick Matheus, João Vagner, Harumi Namba, Ivan Inagaki, Tamie Gadelha
Mechanics: Set Collection, Hand Management
Min. Age: 14
Players: 2 - 5
Publisher: Maldito Games, TackTurn, Arcane Wonders, Calamity Games, Patrick Matheus Games
Designers: Patrick Matheus, André Luiz Silva Negrão
Artists: Lucas Torquato, Marcelo Rahsdra, Marcela Freire, Maxime Moulins, Natalia Bacetti, Yan Kyohara, Raqsonu Duhu, Thiago Richau, Jessé Suursso, Ernanda Souza, Filipe Laurentino, Marcelo Bastos, Amanda Duarte, Renato Leôncio, Gustavo Lima, Raphael Massarani, Michel Gomes, Marília Gomes, Limetown Studios, Rodrigo Camilo Alves De Almeida, Patrick Matheus, João Vagner, Harumi Namba, Ivan Inagaki, Tamie Gadelha
Mechanics: Set Collection, Hand Management
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Description from the designer:
90s ; Explosion of 16 bits Video Games era in the world.
Time when the greatest dream of childhood was to be The Video Game Champion!
In Video Game Champion, players are transported to the nostalgic setting of the early 1990s, where they step into the shoes of children balancing multiple activities such as earning pocket money, studying, and immersing themselves in the captivating world of 16-BIT gaming. From flipping through video game magazines to renting games, asking your parents for gifts and spending hours pushing buttons, the game captures the essence of that era.
Mechanically, players navigate through the game by strategically selecting chips from an Action Grid, each activating a corresponding action effect from the column or line. The challenge lies in managing resources like money, button chips and "I owe you" chips, adding depth to decision-making as players strive to maximize their points through completing games with Poker-style chip combinations, exploring new releases, and accomplishing various mission objectives unique to each playthrough.
90s ; Explosion of 16 bits Video Games era in the world.
Time when the greatest dream of childhood was to be The Video Game Champion!
In Video Game Champion, players are transported to the nostalgic setting of the early 1990s, where they step into the shoes of children balancing multiple activities such as earning pocket money, studying, and immersing themselves in the captivating world of 16-BIT gaming. From flipping through video game magazines to renting games, asking your parents for gifts and spending hours pushing buttons, the game captures the essence of that era.
Mechanically, players navigate through the game by strategically selecting chips from an Action Grid, each activating a corresponding action effect from the column or line. The challenge lies in managing resources like money, button chips and "I owe you" chips, adding depth to decision-making as players strive to maximize their points through completing games with Poker-style chip combinations, exploring new releases, and accomplishing various mission objectives unique to each playthrough.
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Video Game Champion ,
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ag.gameitem.lastUpdated: 2025-07-01 13:53:21.697