Video Game Champion (2023)
Temps de jeu: 90
Age min.: 14
Joueurs: 2 - 5
Editeur: Arcane Wonders, Maldito Games, Calamity Games, Patrick Matheus Games, TackTurn
Concepteurs: Patrick Matheus, André Luiz Silva Negrão
Artistes: Marcelo Rahsdra, Tamie Gadelha, Marcelo Bastos, Jessé Suursso, Maxime Moulins, Michel Gomes, Amanda Duarte, Renato Leôncio, Thiago Richau, Raphael Massarani, Raqsonu Duhu, Filipe Laurentino, Limetown Studios, Ernanda Souza, João Vagner, Marília Gomes, Yan Kyohara, Rodrigo Camilo Alves De Almeida, Harumi Namba, Lucas Torquato, Gustavo Lima, Ivan Inagaki, Marcela Freire, Patrick Matheus, Natalia Bacetti
Mécaniques: Hand Management, Set Collection
Age min.: 14
Joueurs: 2 - 5
Editeur: Arcane Wonders, Maldito Games, Calamity Games, Patrick Matheus Games, TackTurn
Concepteurs: Patrick Matheus, André Luiz Silva Negrão
Artistes: Marcelo Rahsdra, Tamie Gadelha, Marcelo Bastos, Jessé Suursso, Maxime Moulins, Michel Gomes, Amanda Duarte, Renato Leôncio, Thiago Richau, Raphael Massarani, Raqsonu Duhu, Filipe Laurentino, Limetown Studios, Ernanda Souza, João Vagner, Marília Gomes, Yan Kyohara, Rodrigo Camilo Alves De Almeida, Harumi Namba, Lucas Torquato, Gustavo Lima, Ivan Inagaki, Marcela Freire, Patrick Matheus, Natalia Bacetti
Mécaniques: Hand Management, Set Collection
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Description from the designer:
90s ; Explosion of 16 bits Video Games era in the world.
Time when the greatest dream of childhood was to be The Video Game Champion!
In Video Game Champion, players are transported to the nostalgic setting of the early 1990s, where they step into the shoes of children balancing multiple activities such as earning pocket money, studying, and immersing themselves in the captivating world of 16-BIT gaming. From flipping through video game magazines to renting games, asking your parents for gifts and spending hours pushing buttons, the game captures the essence of that era.
Mechanically, players navigate through the game by strategically selecting chips from an Action Grid, each activating a corresponding action effect from the column or line. The challenge lies in managing resources like money, button chips and "I owe you" chips, adding depth to decision-making as players strive to maximize their points through completing games with Poker-style chip combinations, exploring new releases, and accomplishing various mission objectives unique to each playthrough.
90s ; Explosion of 16 bits Video Games era in the world.
Time when the greatest dream of childhood was to be The Video Game Champion!
In Video Game Champion, players are transported to the nostalgic setting of the early 1990s, where they step into the shoes of children balancing multiple activities such as earning pocket money, studying, and immersing themselves in the captivating world of 16-BIT gaming. From flipping through video game magazines to renting games, asking your parents for gifts and spending hours pushing buttons, the game captures the essence of that era.
Mechanically, players navigate through the game by strategically selecting chips from an Action Grid, each activating a corresponding action effect from the column or line. The challenge lies in managing resources like money, button chips and "I owe you" chips, adding depth to decision-making as players strive to maximize their points through completing games with Poker-style chip combinations, exploring new releases, and accomplishing various mission objectives unique to each playthrough.
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Le jeu a également été publié sous ces noms:
Video Game Champion ,
O Bom do Videogame
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ag.gameitem.lastUpdated: 2025-07-10 16:15:59.461