Video Game Champion (2023)
Tiempo de Juego: 90
Edad Mínima: 14
Jugadores: 2 - 5
Editor: TackTurn, Patrick Matheus Games, Calamity Games, Arcane Wonders, Maldito Games
Diseñadores: André Luiz Silva Negrão, Patrick Matheus
Artistas: Jessé Suursso, Raphael Massarani, Michel Gomes, Ivan Inagaki, Lucas Torquato, Renato Leôncio, Patrick Matheus, Ernanda Souza, Gustavo Lima, João Vagner, Marcelo Bastos, Marcelo Rahsdra, Rodrigo Camilo Alves De Almeida, Filipe Laurentino, Natalia Bacetti, Tamie Gadelha, Amanda Duarte, Raqsonu Duhu, Marília Gomes, Harumi Namba, Marcela Freire, Maxime Moulins, Thiago Richau, Yan Kyohara, Limetown Studios
Mecánicas: Set Collection, Hand Management
Edad Mínima: 14
Jugadores: 2 - 5
Editor: TackTurn, Patrick Matheus Games, Calamity Games, Arcane Wonders, Maldito Games
Diseñadores: André Luiz Silva Negrão, Patrick Matheus
Artistas: Jessé Suursso, Raphael Massarani, Michel Gomes, Ivan Inagaki, Lucas Torquato, Renato Leôncio, Patrick Matheus, Ernanda Souza, Gustavo Lima, João Vagner, Marcelo Bastos, Marcelo Rahsdra, Rodrigo Camilo Alves De Almeida, Filipe Laurentino, Natalia Bacetti, Tamie Gadelha, Amanda Duarte, Raqsonu Duhu, Marília Gomes, Harumi Namba, Marcela Freire, Maxime Moulins, Thiago Richau, Yan Kyohara, Limetown Studios
Mecánicas: Set Collection, Hand Management
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Description from the designer:
90s ; Explosion of 16 bits Video Games era in the world.
Time when the greatest dream of childhood was to be The Video Game Champion!
In Video Game Champion, players are transported to the nostalgic setting of the early 1990s, where they step into the shoes of children balancing multiple activities such as earning pocket money, studying, and immersing themselves in the captivating world of 16-BIT gaming. From flipping through video game magazines to renting games, asking your parents for gifts and spending hours pushing buttons, the game captures the essence of that era.
Mechanically, players navigate through the game by strategically selecting chips from an Action Grid, each activating a corresponding action effect from the column or line. The challenge lies in managing resources like money, button chips and "I owe you" chips, adding depth to decision-making as players strive to maximize their points through completing games with Poker-style chip combinations, exploring new releases, and accomplishing various mission objectives unique to each playthrough.
90s ; Explosion of 16 bits Video Games era in the world.
Time when the greatest dream of childhood was to be The Video Game Champion!
In Video Game Champion, players are transported to the nostalgic setting of the early 1990s, where they step into the shoes of children balancing multiple activities such as earning pocket money, studying, and immersing themselves in the captivating world of 16-BIT gaming. From flipping through video game magazines to renting games, asking your parents for gifts and spending hours pushing buttons, the game captures the essence of that era.
Mechanically, players navigate through the game by strategically selecting chips from an Action Grid, each activating a corresponding action effect from the column or line. The challenge lies in managing resources like money, button chips and "I owe you" chips, adding depth to decision-making as players strive to maximize their points through completing games with Poker-style chip combinations, exploring new releases, and accomplishing various mission objectives unique to each playthrough.
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El juego también se publicó con estos nombres:
O Bom do Videogame ,
Video Game Champion
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ag.gameitem.lastUpdated: 2025-07-10 16:15:59.461