Wayfarers of the South Tigris (2022)
Tiempo de Juego: 90
Edad Mínima: 13
Jugadores: 1 - 4
Editor: Renegade Game Studios, White Goblin Games, Primigenio, Mosaico Jogos, Lavka Games, Reflexshop, Lord of Boards, TLAMA games, Portal Games, Pixie Games, Fever Games, Schwerkraft-Verlag, Garphill Games
Diseñadores: Shem Phillips, S J Macdonald
Artistas: Mihajlo Dimitrievski
Mecánicas: Open Drafting, Solo / Solitaire Game, Worker Placement, Different Worker Types, Tags, Area Majority / Influence, End Game Bonuses, Set Collection, Track Movement, Worker Placement with Dice Workers, Modular Board, Tile Placement
Edad Mínima: 13
Jugadores: 1 - 4
Editor: Renegade Game Studios, White Goblin Games, Primigenio, Mosaico Jogos, Lavka Games, Reflexshop, Lord of Boards, TLAMA games, Portal Games, Pixie Games, Fever Games, Schwerkraft-Verlag, Garphill Games
Diseñadores: Shem Phillips, S J Macdonald
Artistas: Mihajlo Dimitrievski
Mecánicas: Open Drafting, Solo / Solitaire Game, Worker Placement, Different Worker Types, Tags, Area Majority / Influence, End Game Bonuses, Set Collection, Track Movement, Worker Placement with Dice Workers, Modular Board, Tile Placement
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Wayfarers of the South Tigris is set during the height of the Abbasid Caliphate, circa 820 AD. As brave explorers, cartographers and astronomers, players set off from Baghdad to map the surrounding land, waterways, and heavens above. Players must carefully manage their caravan of workers and equipment, while reporting back regularly to journal their findings at the House of Wisdom. Will you succeed in impressing the Caliph, or lose your way and succumb to the wilderness?
The aim of Wayfarers of the South Tigris is to be the player with the most victory points (VP) at the game's end. Points are primarily gained by mapping the land, water, and sky. Players can also gain points from upgrading their caravans, by gaining inspiration from nobles, and by influencing the three guilds of science, trade and exploration. As they make discoveries, players will want to quickly journal their progress. The game ends once one player’s marker has reached the far right column of the journal track.
—description from the publisher
The aim of Wayfarers of the South Tigris is to be the player with the most victory points (VP) at the game's end. Points are primarily gained by mapping the land, water, and sky. Players can also gain points from upgrading their caravans, by gaining inspiration from nobles, and by influencing the three guilds of science, trade and exploration. As they make discoveries, players will want to quickly journal their progress. The game ends once one player’s marker has reached the far right column of the journal track.
—description from the publisher
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El juego también se publicó con estos nombres:
Cestovatelé Jižního Tigridu ,
Мандрівники Південного Тигру ,
Viajeros de las tierras del sur ,
Wędrowcy Znad Południowego Tygrysu ,
Viajantes do Sul do Tigre ,
Voyageurs du Tigre du Sud ,
Reizigers van de Zuidelijke Tigris ,
Reisende des Südtigris ,
Путешественники с южного Тигра ,
南河旅人 ,
A Dél-Tigris vándorai ,
Wayfarers of the South Tigris ,
Viandanti a Sud del Tigri
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ag.gameitem.lastUpdated: 2025-06-24 04:19:28.597