Wayfarers of the South Tigris (2022)
Tiempo de Juego: 90
Edad Mínima: 13
Jugadores: 1 - 4
Editor: TLAMA games, Reflexshop, White Goblin Games, Schwerkraft-Verlag, Mosaico Jogos, Portal Games, Lord of Boards, Garphill Games, Renegade Game Studios, Pixie Games, Lavka Games, Fever Games, Primigenio
Diseñadores: S J Macdonald, Shem Phillips
Artistas: Mihajlo Dimitrievski
Mecánicas: Tags, Set Collection, Area Majority / Influence, End Game Bonuses, Open Drafting, Modular Board, Worker Placement with Dice Workers, Track Movement, Tile Placement, Worker Placement, Different Worker Types, Solo / Solitaire Game
Edad Mínima: 13
Jugadores: 1 - 4
Editor: TLAMA games, Reflexshop, White Goblin Games, Schwerkraft-Verlag, Mosaico Jogos, Portal Games, Lord of Boards, Garphill Games, Renegade Game Studios, Pixie Games, Lavka Games, Fever Games, Primigenio
Diseñadores: S J Macdonald, Shem Phillips
Artistas: Mihajlo Dimitrievski
Mecánicas: Tags, Set Collection, Area Majority / Influence, End Game Bonuses, Open Drafting, Modular Board, Worker Placement with Dice Workers, Track Movement, Tile Placement, Worker Placement, Different Worker Types, Solo / Solitaire Game
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Wayfarers of the South Tigris is set during the height of the Abbasid Caliphate, circa 820 AD. As brave explorers, cartographers and astronomers, players set off from Baghdad to map the surrounding land, waterways, and heavens above. Players must carefully manage their caravan of workers and equipment, while reporting back regularly to journal their findings at the House of Wisdom. Will you succeed in impressing the Caliph, or lose your way and succumb to the wilderness?
The aim of Wayfarers of the South Tigris is to be the player with the most victory points (VP) at the game's end. Points are primarily gained by mapping the land, water, and sky. Players can also gain points from upgrading their caravans, by gaining inspiration from nobles, and by influencing the three guilds of science, trade and exploration. As they make discoveries, players will want to quickly journal their progress. The game ends once one player’s marker has reached the far right column of the journal track.
—description from the publisher
The aim of Wayfarers of the South Tigris is to be the player with the most victory points (VP) at the game's end. Points are primarily gained by mapping the land, water, and sky. Players can also gain points from upgrading their caravans, by gaining inspiration from nobles, and by influencing the three guilds of science, trade and exploration. As they make discoveries, players will want to quickly journal their progress. The game ends once one player’s marker has reached the far right column of the journal track.
—description from the publisher
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El juego también se publicó con estos nombres:
南河旅人 ,
Cestovatelé Jižního Tigridu ,
Reizigers van de Zuidelijke Tigris ,
Voyageurs du Tigre du Sud ,
Viajantes do Sul do Tigre ,
A Dél-Tigris vándorai ,
Wędrowcy Znad Południowego Tygrysu ,
Reisende des Südtigris ,
Путешественники с южного Тигра ,
Wayfarers of the South Tigris ,
Мандрівники Південного Тигру ,
Viandanti a Sud del Tigri ,
Viajeros de las tierras del sur
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ag.gameitem.lastUpdated: 2025-06-24 04:19:28.597