Wayfarers of the South Tigris (2022)
Tiempo de Juego: 90
Edad Mínima: 13
Jugadores: 1 - 4
Editor: TLAMA games, Primigenio, White Goblin Games, Mosaico Jogos, Garphill Games, Lord of Boards, Lavka Games, Pixie Games, Renegade Game Studios, Portal Games, Fever Games, Schwerkraft-Verlag, Reflexshop
Diseñadores: Shem Phillips, S J Macdonald
Artistas: Mihajlo Dimitrievski
Mecánicas: Solo / Solitaire Game, Track Movement, Tags, Area Majority / Influence, Tile Placement, Open Drafting, End Game Bonuses, Worker Placement with Dice Workers, Set Collection, Modular Board, Worker Placement, Different Worker Types
Edad Mínima: 13
Jugadores: 1 - 4
Editor: TLAMA games, Primigenio, White Goblin Games, Mosaico Jogos, Garphill Games, Lord of Boards, Lavka Games, Pixie Games, Renegade Game Studios, Portal Games, Fever Games, Schwerkraft-Verlag, Reflexshop
Diseñadores: Shem Phillips, S J Macdonald
Artistas: Mihajlo Dimitrievski
Mecánicas: Solo / Solitaire Game, Track Movement, Tags, Area Majority / Influence, Tile Placement, Open Drafting, End Game Bonuses, Worker Placement with Dice Workers, Set Collection, Modular Board, Worker Placement, Different Worker Types
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Wayfarers of the South Tigris is set during the height of the Abbasid Caliphate, circa 820 AD. As brave explorers, cartographers and astronomers, players set off from Baghdad to map the surrounding land, waterways, and heavens above. Players must carefully manage their caravan of workers and equipment, while reporting back regularly to journal their findings at the House of Wisdom. Will you succeed in impressing the Caliph, or lose your way and succumb to the wilderness?
The aim of Wayfarers of the South Tigris is to be the player with the most victory points (VP) at the game's end. Points are primarily gained by mapping the land, water, and sky. Players can also gain points from upgrading their caravans, by gaining inspiration from nobles, and by influencing the three guilds of science, trade and exploration. As they make discoveries, players will want to quickly journal their progress. The game ends once one player’s marker has reached the far right column of the journal track.
—description from the publisher
The aim of Wayfarers of the South Tigris is to be the player with the most victory points (VP) at the game's end. Points are primarily gained by mapping the land, water, and sky. Players can also gain points from upgrading their caravans, by gaining inspiration from nobles, and by influencing the three guilds of science, trade and exploration. As they make discoveries, players will want to quickly journal their progress. The game ends once one player’s marker has reached the far right column of the journal track.
—description from the publisher
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El juego también se publicó con estos nombres:
Путешественники с южного Тигра ,
Reizigers van de Zuidelijke Tigris ,
Voyageurs du Tigre du Sud ,
Wędrowcy Znad Południowego Tygrysu ,
Viandanti a Sud del Tigri ,
Viajantes do Sul do Tigre ,
Reisende des Südtigris ,
Wayfarers of the South Tigris ,
A Dél-Tigris vándorai ,
Viajeros de las tierras del sur ,
Мандрівники Південного Тигру ,
Cestovatelé Jižního Tigridu ,
南河旅人
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ag.gameitem.lastUpdated: 2025-06-24 04:19:28.597