High Noon: Plastic Men, Steel Resolve – Dexterity Combat in the Wild West (2019)

Immagine Gioco 419cd83f97786a40019784383b050b91_thb.jpg 🔎
Tempo di Gioco: 10
Età Min.: 6
Giocatori: 1 - 12
Editore: Blood and Spectacles Publishing
Designer: Eric Farrington
Artisti: Sconosciuto
Meccaniche: Flicking

High Noon: Plastic Men, Steel Resolve is intended to be a simple and straight forward ruleset for playing dexterity based wargames set in the Wild West.

Combat and movement resolution is based on a dexterity "flick" or "flip" mechanic instead of a traditional dice or card mechanic.

In addition, the game requires no templates, rulers or special materials to play.
It also features a WYSIWYG results mechanic that makes each game dynamic and different.

The rules are scale and model neutral and dispenses with the usual concepts of ground and time scale and other intricacies.

All that is needed to play are these rules and a handful of plastic toy figures per player.

This is a great gateway game for kids and those unfamiliar with the normal conventions of wargaming.

—description from the publisher



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ag.gameitem.lastUpdated: 2025-06-28 01:07:33.194