Amoeba Wars (1981)
Tempo di Gioco: 150
Età Min.: 12
Giocatori: 2 - 6
Editore: The Avalon Hill Game Co
Designer: Michael S. Steer, Willis P. Carpenter, Garrett J. Donner
Artisti: Mick Uhl, Chris White (I), Dale Sheaffer, Jean Baer, Mark Wheatley (I)
Meccaniche: Movement Points, Variable Player Powers, Hexagon Grid, Dice Rolling, Grid Movement, Hand Management, Simulation
Età Min.: 12
Giocatori: 2 - 6
Editore: The Avalon Hill Game Co
Designer: Michael S. Steer, Willis P. Carpenter, Garrett J. Donner
Artisti: Mick Uhl, Chris White (I), Dale Sheaffer, Jean Baer, Mark Wheatley (I)
Meccaniche: Movement Points, Variable Player Powers, Hexagon Grid, Dice Rolling, Grid Movement, Hand Management, Simulation
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In "Amoeba Wars", players play remnants of a fallen Galactic civilization returning to its Home Sector, which had been overrun by Giant Space Amoebas.
Starting from corners of a hexagon grid game-board, players direct fleets of ships to capture solar systems and push back Amoeba infestations and renegade doomsday machines (relics of the empire), trying to control the central solar systems and retake Saestor, the old homeworld, at the center of the board.
Starting from corners of a hexagon grid game-board, players direct fleets of ships to capture solar systems and push back Amoeba infestations and renegade doomsday machines (relics of the empire), trying to control the central solar systems and retake Saestor, the old homeworld, at the center of the board.
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Amoeba Wars
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ag.gameitem.lastUpdated: 2025-06-27 21:30:34.915