Amoeba Wars (1981)
Tempo di Gioco: 150
Età Min.: 12
Giocatori: 2 - 6
Editore: The Avalon Hill Game Co
Designer: Willis P. Carpenter, Garrett J. Donner, Michael S. Steer
Artisti: Dale Sheaffer, Mick Uhl, Mark Wheatley (I), Chris White (I), Jean Baer
Meccaniche: Movement Points, Variable Player Powers, Hand Management, Dice Rolling, Simulation, Grid Movement, Hexagon Grid
Età Min.: 12
Giocatori: 2 - 6
Editore: The Avalon Hill Game Co
Designer: Willis P. Carpenter, Garrett J. Donner, Michael S. Steer
Artisti: Dale Sheaffer, Mick Uhl, Mark Wheatley (I), Chris White (I), Jean Baer
Meccaniche: Movement Points, Variable Player Powers, Hand Management, Dice Rolling, Simulation, Grid Movement, Hexagon Grid
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In "Amoeba Wars", players play remnants of a fallen Galactic civilization returning to its Home Sector, which had been overrun by Giant Space Amoebas.
Starting from corners of a hexagon grid game-board, players direct fleets of ships to capture solar systems and push back Amoeba infestations and renegade doomsday machines (relics of the empire), trying to control the central solar systems and retake Saestor, the old homeworld, at the center of the board.
Starting from corners of a hexagon grid game-board, players direct fleets of ships to capture solar systems and push back Amoeba infestations and renegade doomsday machines (relics of the empire), trying to control the central solar systems and retake Saestor, the old homeworld, at the center of the board.
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Amoeba Wars
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ag.gameitem.lastUpdated: 2025-06-27 21:30:34.915