Sentinel Tactics: The Flame of Freedom (2014)
Temps de jeu: 60
Age min.: 13
Joueurs: 2 - 8
Editeur: Greater Than Games, LLC, Living Worlds Games
Concepteurs: Christopher Badell, Luther Bell Hendricks V, Kevin G. Nunn
Artistes: Adam Rebottaro
Mécaniques: Line of Sight, Movement Points, Pick-up and Deliver, Variable Player Powers, Take That, Grid Movement, Action Points, Modular Board, Roll / Spin and Move, Hexagon Grid, Zone of Control, Dice Rolling, Team-Based Game
Age min.: 13
Joueurs: 2 - 8
Editeur: Greater Than Games, LLC, Living Worlds Games
Concepteurs: Christopher Badell, Luther Bell Hendricks V, Kevin G. Nunn
Artistes: Adam Rebottaro
Mécaniques: Line of Sight, Movement Points, Pick-up and Deliver, Variable Player Powers, Take That, Grid Movement, Action Points, Modular Board, Roll / Spin and Move, Hexagon Grid, Zone of Control, Dice Rolling, Team-Based Game
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Sentinel Tactics: The Flame of Freedom is a tactical combat game that uses a hex grid map to represent terrain. Each player controls one or more heroes or villains, each of which has unique powers. Combat is based on the rolling of six-sided dice. Whereas Sentinels of the Multiverse is a fully cooperative game, Sentinel Tactics is a team-based game. Groups of players will cooperate against either a villain player or against another team of players, so while the game is competitive, cooperation and teamwork are still vital to the gameplay.
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Sentinel Tactics: The Flame of Freedom
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ag.gameitem.lastUpdated: 2025-06-14 19:27:56.323