Sentinel Tactics: The Flame of Freedom (2014)
Playtime: 60
Min. Age: 13
Players: 2 - 8
Publisher: Greater Than Games, LLC, Living Worlds Games
Designers: Christopher Badell, Luther Bell Hendricks V, Kevin G. Nunn
Artists: Adam Rebottaro
Mechanics: Take That, Zone of Control, Roll / Spin and Move, Hexagon Grid, Modular Board, Team-Based Game, Action Points, Line of Sight, Variable Player Powers, Pick-up and Deliver, Dice Rolling, Grid Movement, Movement Points
Min. Age: 13
Players: 2 - 8
Publisher: Greater Than Games, LLC, Living Worlds Games
Designers: Christopher Badell, Luther Bell Hendricks V, Kevin G. Nunn
Artists: Adam Rebottaro
Mechanics: Take That, Zone of Control, Roll / Spin and Move, Hexagon Grid, Modular Board, Team-Based Game, Action Points, Line of Sight, Variable Player Powers, Pick-up and Deliver, Dice Rolling, Grid Movement, Movement Points
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Sentinel Tactics: The Flame of Freedom is a tactical combat game that uses a hex grid map to represent terrain. Each player controls one or more heroes or villains, each of which has unique powers. Combat is based on the rolling of six-sided dice. Whereas Sentinels of the Multiverse is a fully cooperative game, Sentinel Tactics is a team-based game. Groups of players will cooperate against either a villain player or against another team of players, so while the game is competitive, cooperation and teamwork are still vital to the gameplay.
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Sentinel Tactics: The Flame of Freedom
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ag.gameitem.lastUpdated: 2025-06-14 19:27:56.323