13 Dead End Drive (1993)
Tempo de Jogo: 45
Idade Mín.: 9
Jogadores: 2 - 4
Editora: MB spil (Danish), Hasbro, MB Giochi, MB peli, Milton Bradley, Parker Spiele, Parker Brothers, MB Spellen, MB Jeux, Lansay, MB Juegos, MB Spiele, Winning Moves Games (USA), Bizak, Ideal Board Games, Majora
Designers: Michael Marra, David Wyman
Artistas: Andrew S. Berton, Michael Gray
Mecânicas: Grid Movement, Roll / Spin and Move, Take That
Idade Mín.: 9
Jogadores: 2 - 4
Editora: MB spil (Danish), Hasbro, MB Giochi, MB peli, Milton Bradley, Parker Spiele, Parker Brothers, MB Spellen, MB Jeux, Lansay, MB Juegos, MB Spiele, Winning Moves Games (USA), Bizak, Ideal Board Games, Majora
Designers: Michael Marra, David Wyman
Artistas: Andrew S. Berton, Michael Gray
Mecânicas: Grid Movement, Roll / Spin and Move, Take That
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A bluffing game where you try to conceal your identity.
On your turn you move two of the character pawns on the board. Movement is decided by dice.
The board is a 3D house with several traps. If you move a character to a trap space, you may spring the trap if you have the corresponding card in your hand. You can bluff by moving your opponents' characters towards the entrance or moving your own character onto a trap space, but not release it.
The portrait above the fireplace contains cards for each character plus Aunt Agatha. When you roll doubles, you may change the portrait.
You can win the game in three different ways:
1) If you can move your own game counter out of the house when it's the same as the portrait on the wall.
2) If your game counter is the last surviving.
3) If your game counter's portrait is on the wall when the detective enters the main entrance.
On your turn you move two of the character pawns on the board. Movement is decided by dice.
The board is a 3D house with several traps. If you move a character to a trap space, you may spring the trap if you have the corresponding card in your hand. You can bluff by moving your opponents' characters towards the entrance or moving your own character onto a trap space, but not release it.
The portrait above the fireplace contains cards for each character plus Aunt Agatha. When you roll doubles, you may change the portrait.
You can win the game in three different ways:
1) If you can move your own game counter out of the house when it's the same as the portrait on the wall.
2) If your game counter is the last surviving.
3) If your game counter's portrait is on the wall when the detective enters the main entrance.
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O jogo também foi publicado com estes nomes:
13 Dead End Drive ,
La herencia de la Tía Agata ,
La Herencia de Tía Agata ,
Tante Agathes Testamente ,
A Herança da Tia Ágata ,
Κληρονόμων 13 ,
Miras Kapmaca ,
הירושה בטירה המסתורית ,
La Course à l'Héritage ,
Ongelukslaan 13 ,
Agathas letzter Wille ,
13 rue Dead End Drive ,
Faster Agathas testamente ,
Kalmankuja 13 ,
Zsákutca 13 ,
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ag.gameitem.lastUpdated: 2025-06-07 04:00:35.98