13 Dead End Drive (1993)
Tempo di Gioco: 45
Età Min.: 9
Giocatori: 2 - 4
Editore: Milton Bradley, Hasbro, MB Spiele, Ideal Board Games, MB Giochi, MB Juegos, Majora, MB Spellen, Lansay, Winning Moves Games (USA), Parker Brothers, MB peli, Parker Spiele, Bizak, MB Jeux, MB spil (Danish)
Designer: David Wyman, Michael Marra
Artisti: Andrew S. Berton, Michael Gray
Meccaniche: Roll / Spin and Move, Take That, Grid Movement
Età Min.: 9
Giocatori: 2 - 4
Editore: Milton Bradley, Hasbro, MB Spiele, Ideal Board Games, MB Giochi, MB Juegos, Majora, MB Spellen, Lansay, Winning Moves Games (USA), Parker Brothers, MB peli, Parker Spiele, Bizak, MB Jeux, MB spil (Danish)
Designer: David Wyman, Michael Marra
Artisti: Andrew S. Berton, Michael Gray
Meccaniche: Roll / Spin and Move, Take That, Grid Movement
Mostra Descrizione Mostra Commenti Andamento Prezzi
A bluffing game where you try to conceal your identity.
On your turn you move two of the character pawns on the board. Movement is decided by dice.
The board is a 3D house with several traps. If you move a character to a trap space, you may spring the trap if you have the corresponding card in your hand. You can bluff by moving your opponents' characters towards the entrance or moving your own character onto a trap space, but not release it.
The portrait above the fireplace contains cards for each character plus Aunt Agatha. When you roll doubles, you may change the portrait.
You can win the game in three different ways:
1) If you can move your own game counter out of the house when it's the same as the portrait on the wall.
2) If your game counter is the last surviving.
3) If your game counter's portrait is on the wall when the detective enters the main entrance.
On your turn you move two of the character pawns on the board. Movement is decided by dice.
The board is a 3D house with several traps. If you move a character to a trap space, you may spring the trap if you have the corresponding card in your hand. You can bluff by moving your opponents' characters towards the entrance or moving your own character onto a trap space, but not release it.
The portrait above the fireplace contains cards for each character plus Aunt Agatha. When you roll doubles, you may change the portrait.
You can win the game in three different ways:
1) If you can move your own game counter out of the house when it's the same as the portrait on the wall.
2) If your game counter is the last surviving.
3) If your game counter's portrait is on the wall when the detective enters the main entrance.
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Il gioco è stato pubblicato anche con questi nomi:
Agathas letzter Wille ,
L'erede misterioso ,
Kalmankuja 13 ,
13 Dead End Drive ,
La herencia de la Tía Agata ,
Faster Agathas testamente ,
Tante Agathes Testamente ,
Ongelukslaan 13 ,
Κληρονόμων 13 ,
הירושה בטירה המסתורית ,
13 rue Dead End Drive ,
A Herança da Tia Ágata ,
La Course à l'Héritage ,
Zsákutca 13 ,
La Herencia de Tía Agata ,
Miras Kapmaca
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ag.gameitem.lastUpdated: 2025-06-07 04:00:35.98