Tyrants of the Underdark (2016)

Spielbild 419cd83f970e4ce101971145bb3d08c7_thb.jpg 🔎
Spielzeit: 60
Min. Alter: 14
Spieler: 2 - 4
Verlag: Wizards of the Coast, Kronos Games (Krogam), Gale Force Nine, LLC, Heidelberger Spieleverlag
Designer: Peter Lee, Rodney Thompson, Andrew Veen
Künstler: John-Paul Balmet, Eric Belisle, Jesper Ejsing, Francis Tsai, Kieran Yanner, Conceptopolis, James Zhang, Aaron J. Riley, Raymond Swanland, Julie Dillon, Wayne England, Steve Ellis (I), Claudio Pozas, Milivoj Ceran, Alex Aparin, Héctor Ortiz, Richard Whitters, William O'Connor, Daren Bader, Adam Paquette, Stephen Tappin, Klaus Pillon (I), Tomasz Jedruszek, McLean Kendree, Rob Alexander, Katie Dillon, Sam Burley, Ben Wootten, Tyler Jacobson, Jim Nelson, Tyler Walpole, Bryan Syme, Marc Sasso, Ilich Henriquez, Craig J. Spearing, Olga Drebas, Sławomir Maniak, Marcel Mercado, Howard Lyon, Guido Kuip, Emily Fiegenschuh, Ryan Pancoast, Jason Juta, Vance Kovacs, Lars Grant-West, Damien Mammoliti, Brian Hagan, Matias Tapia, Ralph Horsley, Eva Widermann, Jacob Masbruch, Jason Engle, Marco Nelor, Todd Harris, Carlos Nunez de Castro Torres, Rick Hershey, Arnie Swekel
Mechaniken: Deck, Bag, and Pool Building, Take That, Area Majority / Influence, Zone of Control, Connections, Delayed Purchase, Variable Set-up

Tyrants of the Underdark is a territory control game with a deck-building element.

Each player leads a house of Drow in a section of the Underdark below the Sword Coast. The Drow house is represented by a deck of cards, with each card being a minion in that player's deck. Each minion belongs to one of five aspects of Drow society, and those aspects correspond to different strategies in the game, e.g., malice minions excel at assassinating opponents' troops, while ambition minions are best at recruiting additional minions and promoting minions to your "inner circle", which is a special zone that increases their value at the end of the game.

When you set up the game, you create an 80-card deck by shuffling two 40-card half-decks together, with the half-decks being Drow, Dragons, Demons, and Elementals.

A central marketplace has new minions that can be recruited through influence, one of two resources in the game; purchased cards are placed in your discard pile, then shuffled together with other cards in your deck when needed. The other resource is power, which allows you to place troops on the game board, expand your forces across the map of the Underdark, manipulate happenings in the city, and assassinate enemy troops.

Players gain points by controlling sites, recruiting valuable minions, promoting minions to your inner circle, and assassinating troops, and whoever ends the game with the most points wins.



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ag.gameitem.lastUpdated: 2025-05-28 23:43:17.816