Kaijudo (2012)
Spielzeit: 20
Min. Alter: 8
Spieler: 2
Verlag: Wizards of the Coast
Designer: Andrew Finch, Mike Elliott, Ryan Miller, Mark Rosewater, Bill McQuillan, Mons Johnson, James Hata, Tom LaPille, Tyler Bielman
Künstler: Jesper Ejsing, Ozica, Dai, Yoko Tsukamoto, Eva Widermann, Steve Prescott, Norikatsu Miyoshi, Eiji Kaneda, Hisashi Momose, Masaki Hirooka, Akifumi Yamamoto, Okera, Mikio Masuda, ZENTOYO, Hippo, Soushi Hirose, Masateru Ikeda, Yocky, Nakoi Saito, Akira Hamada, Sansyu, Kou1, Miho Midorikawa, Dustmoss, Katsuya, Matt Dixon, Kairi Shoyama, Nakagawa, Jason, Yoshio Sugiura, Hisanobu Kometani, Tsutomu Kawade, Somen, Yusaku Nakaaki, Taro Yamazaki, Yarunoca, Hideaki Takamura, Youichi Kai, Tomofumi Ogasawara, Tsuu, Nottsuo, Hikaru Ikusa, Ittoku, Hiroshi Tanigawa, Toshiaki Takayama, Ryoya Yuki, Mikumo, Daisuke Izuka, Takesi Kuno, Towa, Hiroyuki Tadokoro, Miya, Seki, Ken Sugawara, Haccan, Keita Hattori, Katsuhiko Kojoh, Chris Seaman, D-Suzuki, Syuichi Obata, Atsushi Kawasaki, Asai Genji, Ryosuke Nishiyama, Iron Pot, Wayne Reynolds, Hirokoria
Mechaniken: Hand Management
Min. Alter: 8
Spieler: 2
Verlag: Wizards of the Coast
Designer: Andrew Finch, Mike Elliott, Ryan Miller, Mark Rosewater, Bill McQuillan, Mons Johnson, James Hata, Tom LaPille, Tyler Bielman
Künstler: Jesper Ejsing, Ozica, Dai, Yoko Tsukamoto, Eva Widermann, Steve Prescott, Norikatsu Miyoshi, Eiji Kaneda, Hisashi Momose, Masaki Hirooka, Akifumi Yamamoto, Okera, Mikio Masuda, ZENTOYO, Hippo, Soushi Hirose, Masateru Ikeda, Yocky, Nakoi Saito, Akira Hamada, Sansyu, Kou1, Miho Midorikawa, Dustmoss, Katsuya, Matt Dixon, Kairi Shoyama, Nakagawa, Jason, Yoshio Sugiura, Hisanobu Kometani, Tsutomu Kawade, Somen, Yusaku Nakaaki, Taro Yamazaki, Yarunoca, Hideaki Takamura, Youichi Kai, Tomofumi Ogasawara, Tsuu, Nottsuo, Hikaru Ikusa, Ittoku, Hiroshi Tanigawa, Toshiaki Takayama, Ryoya Yuki, Mikumo, Daisuke Izuka, Takesi Kuno, Towa, Hiroyuki Tadokoro, Miya, Seki, Ken Sugawara, Haccan, Keita Hattori, Katsuhiko Kojoh, Chris Seaman, D-Suzuki, Syuichi Obata, Atsushi Kawasaki, Asai Genji, Ryosuke Nishiyama, Iron Pot, Wayne Reynolds, Hirokoria
Mechaniken: Hand Management
Beschreibung anzeigen Kommentare anzeigen Preisentwicklung
This is a reincarnation of TCG "Duel Masters" with some minor changes in rules.
Each player has a deck full of creatures and spells. The goal of the game is to finish an opponent with one of your creature's attacks. However, each player is protected by 5 shields, represented by face-down cards from a player's own deck. When your creature attacks an opponent (and is not blocked by another creature) it breaks one of his shields, and the shield card goes to the owner's hand. When your creature attacks a defenseless opponent, you win the game.
The game has some similarities with the grandfather of collectible card games - Magic: the Gathering, which is also made by Wizards of the Coast. However, it has two major differences:
1. There is no distinct card class for producing mana. The same cards, representing creatures and spells, can produce mana if placed in the Mana Zone instead of the Battle Zone. This removes what many see as a major flaw of Magic: the Gathering - "mana flood" and "mana screw".
2. There are no instant spells or activated abilities. Therefore, there are far fewer surprises for players from their opponents and also fewer tactical decisions during play. On the other hand, it plays quicker and can be easier for children to learn and understand. Even so, it has strong strategic aspects and fun deck building.
Each player has a deck full of creatures and spells. The goal of the game is to finish an opponent with one of your creature's attacks. However, each player is protected by 5 shields, represented by face-down cards from a player's own deck. When your creature attacks an opponent (and is not blocked by another creature) it breaks one of his shields, and the shield card goes to the owner's hand. When your creature attacks a defenseless opponent, you win the game.
The game has some similarities with the grandfather of collectible card games - Magic: the Gathering, which is also made by Wizards of the Coast. However, it has two major differences:
1. There is no distinct card class for producing mana. The same cards, representing creatures and spells, can produce mana if placed in the Mana Zone instead of the Battle Zone. This removes what many see as a major flaw of Magic: the Gathering - "mana flood" and "mana screw".
2. There are no instant spells or activated abilities. Therefore, there are far fewer surprises for players from their opponents and also fewer tactical decisions during play. On the other hand, it plays quicker and can be easier for children to learn and understand. Even so, it has strong strategic aspects and fun deck building.
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Das Spiel wurde auch unter folgenden Namen veröffentlicht:
Kaijudo
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ag.gameitem.lastUpdated: 2025-05-27 19:09:36.763