Kaijudo (2012)
Speeltijd: 20
Min. Leeftijd: 8
Spelers: 2
Uitgever: Wizards of the Coast
Ontwerpers: Andrew Finch, Tom LaPille, Tyler Bielman, Mark Rosewater, Ryan Miller, Mons Johnson, Bill McQuillan, James Hata, Mike Elliott
Kunstenaars: Mikumo, Yoko Tsukamoto, Tsutomu Kawade, Sansyu, Iron Pot, Syuichi Obata, Miho Midorikawa, Eva Widermann, Dustmoss, Hiroyuki Tadokoro, Dai, ZENTOYO, Eiji Kaneda, Soushi Hirose, Nakoi Saito, Ittoku, Hippo, Tomofumi Ogasawara, Hiroshi Tanigawa, Hisashi Momose, Asai Genji, Hikaru Ikusa, Towa, Wayne Reynolds, Masaki Hirooka, Yocky, Steve Prescott, Tsuu, Matt Dixon, Kairi Shoyama, Yarunoca, Hirokoria, Katsuhiko Kojoh, Norikatsu Miyoshi, Akifumi Yamamoto, Toshiaki Takayama, Miya, Taro Yamazaki, Ozica, Youichi Kai, Masateru Ikeda, Daisuke Izuka, D-Suzuki, Akira Hamada, Nakagawa, Yoshio Sugiura, Atsushi Kawasaki, Jesper Ejsing, Ryoya Yuki, Jason, Haccan, Mikio Masuda, Yusaku Nakaaki, Keita Hattori, Okera, Nottsuo, Somen, Katsuya, Seki, Kou1, Ken Sugawara, Hisanobu Kometani, Hideaki Takamura, Ryosuke Nishiyama, Takesi Kuno, Chris Seaman
Mechanismen: Hand Management
Min. Leeftijd: 8
Spelers: 2
Uitgever: Wizards of the Coast
Ontwerpers: Andrew Finch, Tom LaPille, Tyler Bielman, Mark Rosewater, Ryan Miller, Mons Johnson, Bill McQuillan, James Hata, Mike Elliott
Kunstenaars: Mikumo, Yoko Tsukamoto, Tsutomu Kawade, Sansyu, Iron Pot, Syuichi Obata, Miho Midorikawa, Eva Widermann, Dustmoss, Hiroyuki Tadokoro, Dai, ZENTOYO, Eiji Kaneda, Soushi Hirose, Nakoi Saito, Ittoku, Hippo, Tomofumi Ogasawara, Hiroshi Tanigawa, Hisashi Momose, Asai Genji, Hikaru Ikusa, Towa, Wayne Reynolds, Masaki Hirooka, Yocky, Steve Prescott, Tsuu, Matt Dixon, Kairi Shoyama, Yarunoca, Hirokoria, Katsuhiko Kojoh, Norikatsu Miyoshi, Akifumi Yamamoto, Toshiaki Takayama, Miya, Taro Yamazaki, Ozica, Youichi Kai, Masateru Ikeda, Daisuke Izuka, D-Suzuki, Akira Hamada, Nakagawa, Yoshio Sugiura, Atsushi Kawasaki, Jesper Ejsing, Ryoya Yuki, Jason, Haccan, Mikio Masuda, Yusaku Nakaaki, Keita Hattori, Okera, Nottsuo, Somen, Katsuya, Seki, Kou1, Ken Sugawara, Hisanobu Kometani, Hideaki Takamura, Ryosuke Nishiyama, Takesi Kuno, Chris Seaman
Mechanismen: Hand Management
Beschrijving Tonen Opmerkingen Tonen Prijstrend
This is a reincarnation of TCG "Duel Masters" with some minor changes in rules.
Each player has a deck full of creatures and spells. The goal of the game is to finish an opponent with one of your creature's attacks. However, each player is protected by 5 shields, represented by face-down cards from a player's own deck. When your creature attacks an opponent (and is not blocked by another creature) it breaks one of his shields, and the shield card goes to the owner's hand. When your creature attacks a defenseless opponent, you win the game.
The game has some similarities with the grandfather of collectible card games - Magic: the Gathering, which is also made by Wizards of the Coast. However, it has two major differences:
1. There is no distinct card class for producing mana. The same cards, representing creatures and spells, can produce mana if placed in the Mana Zone instead of the Battle Zone. This removes what many see as a major flaw of Magic: the Gathering - "mana flood" and "mana screw".
2. There are no instant spells or activated abilities. Therefore, there are far fewer surprises for players from their opponents and also fewer tactical decisions during play. On the other hand, it plays quicker and can be easier for children to learn and understand. Even so, it has strong strategic aspects and fun deck building.
Each player has a deck full of creatures and spells. The goal of the game is to finish an opponent with one of your creature's attacks. However, each player is protected by 5 shields, represented by face-down cards from a player's own deck. When your creature attacks an opponent (and is not blocked by another creature) it breaks one of his shields, and the shield card goes to the owner's hand. When your creature attacks a defenseless opponent, you win the game.
The game has some similarities with the grandfather of collectible card games - Magic: the Gathering, which is also made by Wizards of the Coast. However, it has two major differences:
1. There is no distinct card class for producing mana. The same cards, representing creatures and spells, can produce mana if placed in the Mana Zone instead of the Battle Zone. This removes what many see as a major flaw of Magic: the Gathering - "mana flood" and "mana screw".
2. There are no instant spells or activated abilities. Therefore, there are far fewer surprises for players from their opponents and also fewer tactical decisions during play. On the other hand, it plays quicker and can be easier for children to learn and understand. Even so, it has strong strategic aspects and fun deck building.
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ag.gameitem.lastUpdated: 2025-05-27 19:09:36.763