Kaijudo (2012)

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Czas gry: 20
Min. wiek: 8
Gracze: 2
Wydawca: Wizards of the Coast
Projektanci: James Hata, Tyler Bielman, Andrew Finch, Mark Rosewater, Mike Elliott, Mons Johnson, Bill McQuillan, Ryan Miller, Tom LaPille
Artyści: Masateru Ikeda, Haccan, Kou1, Yusaku Nakaaki, Ozica, Katsuya, Tsutomu Kawade, Youichi Kai, Chris Seaman, Soushi Hirose, Hisanobu Kometani, Nakagawa, Masaki Hirooka, Norikatsu Miyoshi, Nakoi Saito, Jesper Ejsing, Syuichi Obata, Yoko Tsukamoto, Iron Pot, Eiji Kaneda, Dai, Steve Prescott, Takesi Kuno, Hippo, Mikio Masuda, Tsuu, Nottsuo, Ken Sugawara, Kairi Shoyama, Hideaki Takamura, Toshiaki Takayama, D-Suzuki, Hirokoria, Jason, Miya, Yocky, Okera, Hiroshi Tanigawa, Wayne Reynolds, Somen, Miho Midorikawa, Yarunoca, Tomofumi Ogasawara, Taro Yamazaki, Atsushi Kawasaki, Ryoya Yuki, Asai Genji, Yoshio Sugiura, Akira Hamada, Matt Dixon, Daisuke Izuka, Hisashi Momose, Hikaru Ikusa, Seki, ZENTOYO, Akifumi Yamamoto, Sansyu, Ittoku, Mikumo, Towa, Eva Widermann, Keita Hattori, Katsuhiko Kojoh, Dustmoss, Ryosuke Nishiyama, Hiroyuki Tadokoro
Mechaniki: Hand Management

This is a reincarnation of TCG "Duel Masters" with some minor changes in rules.
Each player has a deck full of creatures and spells. The goal of the game is to finish an opponent with one of your creature's attacks. However, each player is protected by 5 shields, represented by face-down cards from a player's own deck. When your creature attacks an opponent (and is not blocked by another creature) it breaks one of his shields, and the shield card goes to the owner's hand. When your creature attacks a defenseless opponent, you win the game.

The game has some similarities with the grandfather of collectible card games - Magic: the Gathering, which is also made by Wizards of the Coast. However, it has two major differences:
1. There is no distinct card class for producing mana. The same cards, representing creatures and spells, can produce mana if placed in the Mana Zone instead of the Battle Zone. This removes what many see as a major flaw of Magic: the Gathering - "mana flood" and "mana screw".
2. There are no instant spells or activated abilities. Therefore, there are far fewer surprises for players from their opponents and also fewer tactical decisions during play. On the other hand, it plays quicker and can be easier for children to learn and understand. Even so, it has strong strategic aspects and fun deck building.



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ag.gameitem.lastUpdated: 2025-05-27 19:09:36.763