PanzerBlitz: ACAV – Mechanized Warfare in Vietnam (1973)

Immagine Gioco 419cd83f96bacb510196bc9f57980d7c_thb.png 🔎
Tempo di Gioco: 120
Età Min.: 0
Giocatori: 2
Editore: Amarillo Design Bureau, Inc., JagdPanther Publications, (Web published)
Designer: Stephen V. Cole, Rick "Butcher" Pavek, Joy Cohn
Artisti: Stephen V. Cole, Rick "Butcher" Pavek
Meccaniche: Simulation, Hexagon Grid

This game does not portray the jungle war in the boonies, but the regular war on the coastal plains. It is here that the war reached its final stages, and will eventually be won or lost ... The terrain involved is quite similar to a few patches south of Hue...

This game looks a lot like PanzerBlitz, and the maps line up, and the factors inter-relate pretty well. That is intentional. PzB is a good game, and more than that a good game system ... You can call this a variant of PzB if you wish. Or, see if PanzerGrenadiers would have done better than American Rangers in Vietnam.

—description from the publisher

ACAV consists primarily of a set of maps, unit counters (including Huey and Cobra helicopters), and scenarios along with some additional rules. Although described as if it were a stand-alone game, ACAV lacks any rules for movement and combat -- so it is actually an expansion module for PanzerBlitz.

The game was published in issue #2 of JagdPanther magazine which has been rereleased in PDF format by Amarillo Design Bureau.

—user summary



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ag.gameitem.lastUpdated: 2025-05-14 09:00:38.208