Isle of Trains (2014)
Tempo di Gioco: 45
Età Min.: 13
Giocatori: 2 - 4
Editore: Dice Hate Me Games, Lookout Games, Looping Games
Designer: Dan Keltner, Seth Jaffee
Artisti: Daniel Guidera, Christopher Kirkman
Meccaniche: Turn Order: Progressive, Action Points, Sudden Death Ending, Tech Trees / Tech Tracks, Variable Player Powers, Layering, Income, Hand Management, Multi-Use Cards, Set Collection, Modular Board, Move Through Deck, Contracts, Tags
Età Min.: 13
Giocatori: 2 - 4
Editore: Dice Hate Me Games, Lookout Games, Looping Games
Designer: Dan Keltner, Seth Jaffee
Artisti: Daniel Guidera, Christopher Kirkman
Meccaniche: Turn Order: Progressive, Action Points, Sudden Death Ending, Tech Trees / Tech Tracks, Variable Player Powers, Layering, Income, Hand Management, Multi-Use Cards, Set Collection, Modular Board, Move Through Deck, Contracts, Tags
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In Isle of Trains, players are train operators, building trains with the right mix of freight cars needed to complete delivery contracts before your opponents.
Cards are used in multiple ways: they can be built as train cars or buildings supporting your train line, used as currency to pay the cost of building those new train cars and buildings, or used as cargo to load on available train cars.
When loading cargo on an opponent’s train, players receive an immediate benefit or action, but they are also giving their opponent the cargo they just might need to be able to complete a delivery contract and score big!
Balancing the need to upgrade your train, take advantage of benefits from loading other players' trains, and complete delivery contracts first is the key to being the most successful train operator on the Isle of Trains!
Cards are used in multiple ways: they can be built as train cars or buildings supporting your train line, used as currency to pay the cost of building those new train cars and buildings, or used as cargo to load on available train cars.
When loading cargo on an opponent’s train, players receive an immediate benefit or action, but they are also giving their opponent the cargo they just might need to be able to complete a delivery contract and score big!
Balancing the need to upgrade your train, take advantage of benefits from loading other players' trains, and complete delivery contracts first is the key to being the most successful train operator on the Isle of Trains!
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Il gioco è stato pubblicato anche con questi nomi:
기차섬 ,
Bummelbahn ,
¡A todo tren! ,
Isle of Trains
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ag.gameitem.lastUpdated: 2025-05-12 03:31:45.415