Isle of Trains (2014)
Spielzeit: 45
Min. Alter: 13
Spieler: 2 - 4
Verlag: Lookout Games, Looping Games, Dice Hate Me Games
Designer: Dan Keltner, Seth Jaffee
Künstler: Daniel Guidera, Christopher Kirkman
Mechaniken: Tags, Move Through Deck, Set Collection, Variable Player Powers, Layering, Income, Modular Board, Hand Management, Turn Order: Progressive, Action Points, Contracts, Sudden Death Ending, Multi-Use Cards, Tech Trees / Tech Tracks
Min. Alter: 13
Spieler: 2 - 4
Verlag: Lookout Games, Looping Games, Dice Hate Me Games
Designer: Dan Keltner, Seth Jaffee
Künstler: Daniel Guidera, Christopher Kirkman
Mechaniken: Tags, Move Through Deck, Set Collection, Variable Player Powers, Layering, Income, Modular Board, Hand Management, Turn Order: Progressive, Action Points, Contracts, Sudden Death Ending, Multi-Use Cards, Tech Trees / Tech Tracks
Beschreibung anzeigen Kommentare anzeigen Preisentwicklung
In Isle of Trains, players are train operators, building trains with the right mix of freight cars needed to complete delivery contracts before your opponents.
Cards are used in multiple ways: they can be built as train cars or buildings supporting your train line, used as currency to pay the cost of building those new train cars and buildings, or used as cargo to load on available train cars.
When loading cargo on an opponent’s train, players receive an immediate benefit or action, but they are also giving their opponent the cargo they just might need to be able to complete a delivery contract and score big!
Balancing the need to upgrade your train, take advantage of benefits from loading other players' trains, and complete delivery contracts first is the key to being the most successful train operator on the Isle of Trains!
Cards are used in multiple ways: they can be built as train cars or buildings supporting your train line, used as currency to pay the cost of building those new train cars and buildings, or used as cargo to load on available train cars.
When loading cargo on an opponent’s train, players receive an immediate benefit or action, but they are also giving their opponent the cargo they just might need to be able to complete a delivery contract and score big!
Balancing the need to upgrade your train, take advantage of benefits from loading other players' trains, and complete delivery contracts first is the key to being the most successful train operator on the Isle of Trains!
Wir haben derzeit keine Preisdaten für dieses Spiel.
Dieses Spiel wird derzeit nicht auf dem Marktplatz gehandelt:
Dieses Spiel ist derzeit nicht auf dem Marktplatz gelistet. Wenn Du Deines verkaufen möchten, füge es bitte dem Marktplatz hinzu.
Marktplatz
Das Spiel wurde auch unter folgenden Namen veröffentlicht:
Isle of Trains ,
Bummelbahn ,
¡A todo tren! ,
기차섬
Ähnliche Spiele
ag.gameitem.lastUpdated: 2025-05-12 03:31:45.415