Isle of Trains (2014)

Spelafbeelding 419cd83f96b1391c0196b261cb210919_thb.jpg 🔎
Speeltijd: 45
Min. Leeftijd: 13
Spelers: 2 - 4
Uitgever: Lookout Games, Looping Games, Dice Hate Me Games
Ontwerpers: Seth Jaffee, Dan Keltner
Kunstenaars: Daniel Guidera, Christopher Kirkman
Mechanismen: Income, Set Collection, Turn Order: Progressive, Tech Trees / Tech Tracks, Multi-Use Cards, Action Points, Layering, Tags, Contracts, Sudden Death Ending, Variable Player Powers, Modular Board, Move Through Deck, Hand Management

In Isle of Trains, players are train operators, building trains with the right mix of freight cars needed to complete delivery contracts before your opponents.

Cards are used in multiple ways: they can be built as train cars or buildings supporting your train line, used as currency to pay the cost of building those new train cars and buildings, or used as cargo to load on available train cars.

When loading cargo on an opponent’s train, players receive an immediate benefit or action, but they are also giving their opponent the cargo they just might need to be able to complete a delivery contract and score big!

Balancing the need to upgrade your train, take advantage of benefits from loading other players' trains, and complete delivery contracts first is the key to being the most successful train operator on the Isle of Trains!



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Het spel werd ook onder deze namen uitgebracht: ¡A todo tren! , 기차섬 , Bummelbahn , Isle of Trains

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ag.gameitem.lastUpdated: 2025-05-12 03:31:45.415