Warhammer: The Mass Combat Fantasy Roleplaying Game (1st Edition) (1983)
Spielzeit: 240
Min. Alter: 8
Spieler: 2 - 4
Verlag: Citadel UK, Descartes Editeur, Games Workshop Ltd.
Designer: Rick Priestley, Bryan Ansell, Richard Halliwell
Künstler: John Blanche, Mark Gibbons, Alex Boyd, Paul Dainton, John Sibbick, Geoff Taylor, Adrian Smith, John Wigley, Wayne England, David Gallagher, David Andrews, Tony Ackland, Nuala Kennedy, Neil Hodgson, Karl Kopinski, Paul Jeacock
Mechaniken: Modular Board, Dice Rolling, Line of Sight, Variable Player Powers
Min. Alter: 8
Spieler: 2 - 4
Verlag: Citadel UK, Descartes Editeur, Games Workshop Ltd.
Designer: Rick Priestley, Bryan Ansell, Richard Halliwell
Künstler: John Blanche, Mark Gibbons, Alex Boyd, Paul Dainton, John Sibbick, Geoff Taylor, Adrian Smith, John Wigley, Wayne England, David Gallagher, David Andrews, Tony Ackland, Nuala Kennedy, Neil Hodgson, Karl Kopinski, Paul Jeacock
Mechaniken: Modular Board, Dice Rolling, Line of Sight, Variable Player Powers
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Warhammer is the complete game system for fantasy adventuring and warfaring. Within the three volumes of this set, you will find all the information needed to play out fantastic battles and adventures using miniature figures and dice. Suitable whether you are a handful of adventurers facing unknown perils, or a great general leading your huge army into battle against hordes of evil monsters.
The Warhammer rules feature sections on:
Movement
Psychological Factors
Shooting
Combat
Flying Creatures
Fighting Tabletop Battles
Fighting in Dungeons
Creature Lists
Wizards
Wizard's Careers
Casting Magic
Dueling and Magical Instincts
Fumble Factors
Level 1 to 4 spells
Random Generation
Necromancy
The Game Master
The Players Creating and Adventure
Character Advancement
Injuries
Starting Expeditions
Running Adventure Campaigns
Encounter Charts
plus two special scenarios:
The Ziggurat of Doom
The Adventure of the Redwake Valley
—description from the back of the box
The Warhammer rules feature sections on:
Movement
Psychological Factors
Shooting
Combat
Flying Creatures
Fighting Tabletop Battles
Fighting in Dungeons
Creature Lists
Wizards
Wizard's Careers
Casting Magic
Dueling and Magical Instincts
Fumble Factors
Level 1 to 4 spells
Random Generation
Necromancy
The Game Master
The Players Creating and Adventure
Character Advancement
Injuries
Starting Expeditions
Running Adventure Campaigns
Encounter Charts
plus two special scenarios:
The Ziggurat of Doom
The Adventure of the Redwake Valley
—description from the back of the box
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ag.gameitem.lastUpdated: 2025-05-18 03:21:40.591