Warhammer: The Mass Combat Fantasy Roleplaying Game (1st Edition) (1983)
Temps de jeu: 240
Age min.: 8
Joueurs: 2 - 4
Editeur: Games Workshop Ltd., Citadel UK, Descartes Editeur
Concepteurs: Rick Priestley, Bryan Ansell, Richard Halliwell
Artistes: David Gallagher, John Wigley, John Sibbick, Paul Jeacock, Mark Gibbons, Karl Kopinski, John Blanche, Nuala Kennedy, David Andrews, Neil Hodgson, Wayne England, Geoff Taylor, Alex Boyd, Paul Dainton, Tony Ackland, Adrian Smith
Mécaniques: Variable Player Powers, Modular Board, Dice Rolling, Line of Sight
Age min.: 8
Joueurs: 2 - 4
Editeur: Games Workshop Ltd., Citadel UK, Descartes Editeur
Concepteurs: Rick Priestley, Bryan Ansell, Richard Halliwell
Artistes: David Gallagher, John Wigley, John Sibbick, Paul Jeacock, Mark Gibbons, Karl Kopinski, John Blanche, Nuala Kennedy, David Andrews, Neil Hodgson, Wayne England, Geoff Taylor, Alex Boyd, Paul Dainton, Tony Ackland, Adrian Smith
Mécaniques: Variable Player Powers, Modular Board, Dice Rolling, Line of Sight
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Warhammer is the complete game system for fantasy adventuring and warfaring. Within the three volumes of this set, you will find all the information needed to play out fantastic battles and adventures using miniature figures and dice. Suitable whether you are a handful of adventurers facing unknown perils, or a great general leading your huge army into battle against hordes of evil monsters.
The Warhammer rules feature sections on:
Movement
Psychological Factors
Shooting
Combat
Flying Creatures
Fighting Tabletop Battles
Fighting in Dungeons
Creature Lists
Wizards
Wizard's Careers
Casting Magic
Dueling and Magical Instincts
Fumble Factors
Level 1 to 4 spells
Random Generation
Necromancy
The Game Master
The Players Creating and Adventure
Character Advancement
Injuries
Starting Expeditions
Running Adventure Campaigns
Encounter Charts
plus two special scenarios:
The Ziggurat of Doom
The Adventure of the Redwake Valley
—description from the back of the box
The Warhammer rules feature sections on:
Movement
Psychological Factors
Shooting
Combat
Flying Creatures
Fighting Tabletop Battles
Fighting in Dungeons
Creature Lists
Wizards
Wizard's Careers
Casting Magic
Dueling and Magical Instincts
Fumble Factors
Level 1 to 4 spells
Random Generation
Necromancy
The Game Master
The Players Creating and Adventure
Character Advancement
Injuries
Starting Expeditions
Running Adventure Campaigns
Encounter Charts
plus two special scenarios:
The Ziggurat of Doom
The Adventure of the Redwake Valley
—description from the back of the box
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ag.gameitem.lastUpdated: 2025-05-18 03:21:40.591